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This is the metal I will be blending with. The next step is to combine the two materials and use a mask to tell the shader where the two materials should blend.
Shader_ball4.jpg
This is the metal I will be blending with. The next step is to combine the two materials and use a mask to tell the shader where the two materials should blend.

Metadata

ID
3472
Name
Shader_ball4.jpg
Mime Type
image/jpeg
Size
0.04 MB
Last Modified
2015-05-01T22:58:56+00:00

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