Meet Mark Skelton!
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This week we’re proud to introduce you to Mark Skelton, Lead Artist on Star Citizen! You saw Mark’s work last week, with the very first 3D character model created for the game… and now you can learn more about him. Mark will appear on Wingman’s Hangar on Friday, so tune in to see him in action!
How did you get started in the game industry?
I got a job right out of Art School with a company called KoP Media. The Art Director / founder there was Jerry OFlaherty who went on to become the Art Director of Gears of War at Epic. KoP Media was eventually sold to 7th Level. After working at 7th level for a few years, I bounced and landed a job at a small company named Blizzard Entertainment. I worked there for about 6 years and decided to get into movies. I worked in movies for a few years… BLAH BLAH BLAH. Ended up BACK in games. BLAH BLAH BLAH…. Yeah. What projects have you worked on?
Here’s the full list: Into The Blue (movie)
The Cave (movie)
Sky Captain and the World of Tomorrow (movie)
When Zombies Attack (pilot)
World of Warcraft (game)
Warcraft 3: The Frozen Throne (game)
Warcraft 3 : Reign of Chaos (game)
Diablo 2 (game)
Dominion: Storm over Gift 3 (game)
Return to Krondor (game)
StarCraft: Brood War (game)
G-nome (game)
Never Winter Nights 2 (game)
Alpha Protocol (game)
Duke Nukem Forever (game)
Starhawk (game)
Geez, I think I need a nap after that. What are you doing for Cloud Imperium?
Currently here at Cloud I’m working on the base Character mesh for our character customization, and working out the general 3d art pipeline. I also manage various aspects of the 3d art department as well. Making Chris Smith get me coffee and breakfast tacos is a top priority, as well as drinking fan sent booze. (Thanks for that BTW, you make daddy happy.) What are you most excited to see in Star Citizen/Squadron 42?
Honestly, I LOVE making aliens and creatures. I can’t wait to see what we come up with for the various alien races in this game. What are you playing right now?
I’m playing ‘Let’s get this game done’ right now. It’s a great game, and seems to take up all my time.
How did you get started in the game industry?
I got a job right out of Art School with a company called KoP Media. The Art Director / founder there was Jerry OFlaherty who went on to become the Art Director of Gears of War at Epic. KoP Media was eventually sold to 7th Level. After working at 7th level for a few years, I bounced and landed a job at a small company named Blizzard Entertainment. I worked there for about 6 years and decided to get into movies. I worked in movies for a few years… BLAH BLAH BLAH. Ended up BACK in games. BLAH BLAH BLAH…. Yeah. What projects have you worked on?
Here’s the full list: Into The Blue (movie)
The Cave (movie)
Sky Captain and the World of Tomorrow (movie)
When Zombies Attack (pilot)
World of Warcraft (game)
Warcraft 3: The Frozen Throne (game)
Warcraft 3 : Reign of Chaos (game)
Diablo 2 (game)
Dominion: Storm over Gift 3 (game)
Return to Krondor (game)
StarCraft: Brood War (game)
G-nome (game)
Never Winter Nights 2 (game)
Alpha Protocol (game)
Duke Nukem Forever (game)
Starhawk (game)
Geez, I think I need a nap after that. What are you doing for Cloud Imperium?
Currently here at Cloud I’m working on the base Character mesh for our character customization, and working out the general 3d art pipeline. I also manage various aspects of the 3d art department as well. Making Chris Smith get me coffee and breakfast tacos is a top priority, as well as drinking fan sent booze. (Thanks for that BTW, you make daddy happy.) What are you most excited to see in Star Citizen/Squadron 42?
Honestly, I LOVE making aliens and creatures. I can’t wait to see what we come up with for the various alien races in this game. What are you playing right now?
I’m playing ‘Let’s get this game done’ right now. It’s a great game, and seems to take up all my time.
German
Diese Woche sind wir stolz darauf, Ihnen Mark Skelton, Lead Artist bei Star Citizen, vorzustellen! Du hast Marks Arbeit letzte Woche gesehen, mit dem allerersten 3D-Charaktermodell, das für das Spiel erstellt wurde.... und jetzt kannst du mehr über ihn erfahren. Mark wird am Freitag im Hangar von Wingman erscheinen, also schalten Sie ein, um ihn in Aktion zu sehen!
Wie bist du in der Spieleindustrie gestartet?
Ich habe direkt von der Art School einen Job bei einer Firma namens KoP Media bekommen. Der Art Director / Gründer dort war Jerry OFlaherty, der später Art Director of Gears of War bei Epic wurde. KoP Media wurde schließlich an die 7. Stufe verkauft. Nachdem ich einige Jahre auf der 7. Stufe gearbeitet hatte, sprang ich auf und bekam einen Job bei einer kleinen Firma namens Blizzard Entertainment. Ich habe dort etwa 6 Jahre lang gearbeitet und mich entschieden, ins Kino zu gehen. Ich habe ein paar Jahre lang in Filmen gearbeitet.... BLAH BLAH BLAH BLAH BLAH. Es kam zu einem BACK in Spielen. BLAH BLAH BLAH BLAH BLAH BLAH........ Ja.
An welchen Projekten hast du gearbeitet?
Hier ist die vollständige Liste:
Into The Blue (Film) The Cave (Film) Sky Captain und The World of Tomorrow (Film) When Zombies Attack (Pilot) World of Warcraft (Spiel) Warcraft 3: The Frozen Throne (Spiel) Warcraft 3 : Reign of Chaos (Spiel) Diablo 2 (Spiel) Dominion: Sturm über Geschenk 3 (Spiel) Zurück zu Krondor (Spiel) StarCraft: Brood War (Spiel) G-nome (Spiel) Never Winter Nights 2 (Spiel) Alpha Protocol (Spiel) Duke Nukem Forever (Spiel) Starhawk (Spiel)
Jesus, ich denke, ich brauche danach ein Nickerchen.
Was machst du für Cloud Imperium?
Derzeit arbeite ich hier bei Cloud an der Basis Character mesh für unsere Charakteranpassung und arbeite an der allgemeinen 3D-Kunstpipeline. Ich leite auch verschiedene Aspekte der 3D-Kunstabteilung. Chris Smith dazu zu bringen, mir Kaffee und Frühstückstacos zu besorgen, ist eine oberste Priorität, ebenso wie das Trinken von Fan-Schnaps. (Danke für das Übrigens, du machst Daddy glücklich.)
Was freut dich am meisten in Star Citizen/Squadron 42 zu sehen?
Ehrlich gesagt, ich liebe es, Außerirdische und Kreaturen zu erschaffen. Ich kann es kaum erwarten, zu sehen, was wir uns für die verschiedenen außerirdischen Rassen in diesem Spiel einfallen lassen.
Was spielst du gerade?
Ich spiele jetzt "Lasst uns das Spiel beenden". Es ist ein tolles Spiel und scheint meine ganze Zeit in Anspruch zu nehmen.
Wie bist du in der Spieleindustrie gestartet?
Ich habe direkt von der Art School einen Job bei einer Firma namens KoP Media bekommen. Der Art Director / Gründer dort war Jerry OFlaherty, der später Art Director of Gears of War bei Epic wurde. KoP Media wurde schließlich an die 7. Stufe verkauft. Nachdem ich einige Jahre auf der 7. Stufe gearbeitet hatte, sprang ich auf und bekam einen Job bei einer kleinen Firma namens Blizzard Entertainment. Ich habe dort etwa 6 Jahre lang gearbeitet und mich entschieden, ins Kino zu gehen. Ich habe ein paar Jahre lang in Filmen gearbeitet.... BLAH BLAH BLAH BLAH BLAH. Es kam zu einem BACK in Spielen. BLAH BLAH BLAH BLAH BLAH BLAH........ Ja.
An welchen Projekten hast du gearbeitet?
Hier ist die vollständige Liste:
Into The Blue (Film) The Cave (Film) Sky Captain und The World of Tomorrow (Film) When Zombies Attack (Pilot) World of Warcraft (Spiel) Warcraft 3: The Frozen Throne (Spiel) Warcraft 3 : Reign of Chaos (Spiel) Diablo 2 (Spiel) Dominion: Sturm über Geschenk 3 (Spiel) Zurück zu Krondor (Spiel) StarCraft: Brood War (Spiel) G-nome (Spiel) Never Winter Nights 2 (Spiel) Alpha Protocol (Spiel) Duke Nukem Forever (Spiel) Starhawk (Spiel)
Jesus, ich denke, ich brauche danach ein Nickerchen.
Was machst du für Cloud Imperium?
Derzeit arbeite ich hier bei Cloud an der Basis Character mesh für unsere Charakteranpassung und arbeite an der allgemeinen 3D-Kunstpipeline. Ich leite auch verschiedene Aspekte der 3D-Kunstabteilung. Chris Smith dazu zu bringen, mir Kaffee und Frühstückstacos zu besorgen, ist eine oberste Priorität, ebenso wie das Trinken von Fan-Schnaps. (Danke für das Übrigens, du machst Daddy glücklich.)
Was freut dich am meisten in Star Citizen/Squadron 42 zu sehen?
Ehrlich gesagt, ich liebe es, Außerirdische und Kreaturen zu erschaffen. Ich kann es kaum erwarten, zu sehen, was wir uns für die verschiedenen außerirdischen Rassen in diesem Spiel einfallen lassen.
Was spielst du gerade?
Ich spiele jetzt "Lasst uns das Spiel beenden". Es ist ein tolles Spiel und scheint meine ganze Zeit in Anspruch zu nehmen.
Chinese
This week we’re proud to introduce you to Mark Skelton, Lead Artist on Star Citizen! You saw Mark’s work last week, with the very first 3D character model created for the game… and now you can learn more about him. Mark will appear on Wingman’s Hangar on Friday, so tune in to see him in action!
How did you get started in the game industry?
I got a job right out of Art School with a company called KoP Media. The Art Director / founder there was Jerry OFlaherty who went on to become the Art Director of Gears of War at Epic. KoP Media was eventually sold to 7th Level. After working at 7th level for a few years, I bounced and landed a job at a small company named Blizzard Entertainment. I worked there for about 6 years and decided to get into movies. I worked in movies for a few years… BLAH BLAH BLAH. Ended up BACK in games. BLAH BLAH BLAH…. Yeah. What projects have you worked on?
Here’s the full list: Into The Blue (movie)
The Cave (movie)
Sky Captain and the World of Tomorrow (movie)
When Zombies Attack (pilot)
World of Warcraft (game)
Warcraft 3: The Frozen Throne (game)
Warcraft 3 : Reign of Chaos (game)
Diablo 2 (game)
Dominion: Storm over Gift 3 (game)
Return to Krondor (game)
StarCraft: Brood War (game)
G-nome (game)
Never Winter Nights 2 (game)
Alpha Protocol (game)
Duke Nukem Forever (game)
Starhawk (game)
Geez, I think I need a nap after that. What are you doing for Cloud Imperium?
Currently here at Cloud I’m working on the base Character mesh for our character customization, and working out the general 3d art pipeline. I also manage various aspects of the 3d art department as well. Making Chris Smith get me coffee and breakfast tacos is a top priority, as well as drinking fan sent booze. (Thanks for that BTW, you make daddy happy.) What are you most excited to see in Star Citizen/Squadron 42?
Honestly, I LOVE making aliens and creatures. I can’t wait to see what we come up with for the various alien races in this game. What are you playing right now?
I’m playing ‘Let’s get this game done’ right now. It’s a great game, and seems to take up all my time.
How did you get started in the game industry?
I got a job right out of Art School with a company called KoP Media. The Art Director / founder there was Jerry OFlaherty who went on to become the Art Director of Gears of War at Epic. KoP Media was eventually sold to 7th Level. After working at 7th level for a few years, I bounced and landed a job at a small company named Blizzard Entertainment. I worked there for about 6 years and decided to get into movies. I worked in movies for a few years… BLAH BLAH BLAH. Ended up BACK in games. BLAH BLAH BLAH…. Yeah. What projects have you worked on?
Here’s the full list: Into The Blue (movie)
The Cave (movie)
Sky Captain and the World of Tomorrow (movie)
When Zombies Attack (pilot)
World of Warcraft (game)
Warcraft 3: The Frozen Throne (game)
Warcraft 3 : Reign of Chaos (game)
Diablo 2 (game)
Dominion: Storm over Gift 3 (game)
Return to Krondor (game)
StarCraft: Brood War (game)
G-nome (game)
Never Winter Nights 2 (game)
Alpha Protocol (game)
Duke Nukem Forever (game)
Starhawk (game)
Geez, I think I need a nap after that. What are you doing for Cloud Imperium?
Currently here at Cloud I’m working on the base Character mesh for our character customization, and working out the general 3d art pipeline. I also manage various aspects of the 3d art department as well. Making Chris Smith get me coffee and breakfast tacos is a top priority, as well as drinking fan sent booze. (Thanks for that BTW, you make daddy happy.) What are you most excited to see in Star Citizen/Squadron 42?
Honestly, I LOVE making aliens and creatures. I can’t wait to see what we come up with for the various alien races in this game. What are you playing right now?
I’m playing ‘Let’s get this game done’ right now. It’s a great game, and seems to take up all my time.
Links
| Text | URL |
|---|---|
| iframe | http://player.vimeo.com/video/61663265?color=c4c4c4 |
Metadata
- CIG ID
- 12921
- Channel
- Undefined
- Category
- Undefined
- Series
- Meet the team
- Comments
- 66
- Published
- 13 years ago (2013-03-13T00:00:00+00:00)