Press Roundup: From Forbes to Crytek!     - [Comm-Links](https://api.star-citizen.wiki/comm-links)
- Press Roundup: From Forbes to Crytek!

Press Roundup: From Forbes to Crytek!
=====================================

 Undefined Undefined None

 [Previous](https://api.star-citizen.wiki/comm-links/13001) [Next](https://api.star-citizen.wiki/comm-links/13003)

Content
-------

 English

 Chris Roberts has been hard at work the past few weeks making the hangar module a reality… but he’s had time to do a few interviews about Star Citizen as well! Chris recently spoke to both Forbes Magazine and Inside Crytek about wildly different aspects of the game.

If you’re interested in some of the logistics behind Star Citizen’s funding then you should check out this article at Forbes. Chris sat down with Erik Kain for a half-hour video interview where he talked all about how the crowdfunding plan evolved and what we plan to do with it in the future. It’s not all money matters, though: Chris talks all about game mechanics, including the PvP slider!

Chris also took time to chat with our friends at Crytek about Star Citizen and how the game will be making great use of CryEngine 3:
“I made the decision to go for CryEngine because I felt like its DNA was PC, which is what I’m focusing on. It was very powerful and expandable – so we were able to take the engine and build extra functionality for the space ships, and that’s obviously an important part of our gameplay. And then the rendering look and feel of CryENGINE is more photo-realistic, and I wanted to go for that almost film visual effect, not quite as stylized as some engines come across. CryENGINE does that really well.”
Read the entire article here.

 Chris Roberts war in den letzten Wochen hart bei der Arbeit, um das Hangarmodul zu verwirklichen.... aber er hatte Zeit, auch ein paar Interviews über Star Citizen zu führen! Chris sprach kürzlich mit dem Forbes Magazine und Inside Crytek über die unterschiedlichsten Aspekte des Spiels.

Wenn Sie an einem Teil der Logistik hinter der Finanzierung von Star Citizen interessiert sind, dann sollten Sie diesen Artikel in Forbes lesen. Chris setzte sich mit Erik Kain für ein halbstündiges Videointerview zusammen, wo er darüber sprach, wie sich der Crowdfunding-Plan entwickelte und was wir in Zukunft damit machen wollen. Es geht aber nicht nur um Geld: Chris spricht über Spielmechanik, einschließlich des PvP-Schiebers!

Chris nahm sich auch die Zeit, mit unseren Freunden bei Crytek über Star Citizen zu sprechen und darüber, wie das Spiel CryEngine 3 großartig nutzen wird:
"Ich habe mich für CryEngine entschieden, weil ich das Gefühl hatte, dass seine DNA PC ist, worauf ich mich konzentriere. Es war sehr leistungsstark und erweiterbar - so konnten wir die Engine übernehmen und zusätzliche Funktionen für die Raumschiffe entwickeln, und das ist natürlich ein wichtiger Teil unseres Gameplays. Und dann ist das Rendering-Look-and-Feel von CryENGINE fotorealistischer, und ich wollte diesen fast schon filmbasierten visuellen Effekt wählen, der nicht ganz so stilisiert ist wie bei einigen Motoren. CryENGINE kann das wirklich gut."
Lesen Sie den gesamten Artikel hier.

 Chris Roberts has been hard at work the past few weeks making the hangar module a reality… but he’s had time to do a few interviews about Star Citizen as well! Chris recently spoke to both Forbes Magazine and Inside Crytek about wildly different aspects of the game.

If you’re interested in some of the logistics behind Star Citizen’s funding then you should check out this article at Forbes. Chris sat down with Erik Kain for a half-hour video interview where he talked all about how the crowdfunding plan evolved and what we plan to do with it in the future. It’s not all money matters, though: Chris talks all about game mechanics, including the PvP slider!

Chris also took time to chat with our friends at Crytek about Star Citizen and how the game will be making great use of CryEngine 3:
“I made the decision to go for CryEngine because I felt like its DNA was PC, which is what I’m focusing on. It was very powerful and expandable – so we were able to take the engine and build extra functionality for the space ships, and that’s obviously an important part of our gameplay. And then the rendering look and feel of CryENGINE is more photo-realistic, and I wanted to go for that almost film visual effect, not quite as stylized as some engines come across. CryENGINE does that really well.”
Read the entire article here.

Links
-----

    Text URL     this article at Forbes  [ http://www.forbes.com/sites/erikkain/2013/05/20/star-citizen-an-interview-with-chris-roberts-on-his-ambitious-space-simulation-game/ ](http://www.forbes.com/sites/erikkain/2013/05/20/star-citizen-an-interview-with-chris-roberts-on-his-ambitious-space-simulation-game/)    Read the entire article here.  [ http://www.crytek.com/blog/exclusive-interview-chris-roberts-building-a-new-future-with-cryengine-3 ](http://www.crytek.com/blog/exclusive-interview-chris-roberts-building-a-new-future-with-cryengine-3)    iframe  [ http://www.youtube.com/embed/hYFCfRK4e6Y?rel=0 ](http://www.youtube.com/embed/hYFCfRK4e6Y?rel=0)

Images
------

 2

  image/jpeg  [ ![](https://robertsspaceindustries.com/media/y1nabwdxv6knwr/source/Test_renders6g_main_comp_bord.jpg) ](https://robertsspaceindustries.com/media/y1nabwdxv6knwr/source/Test_renders6g_main_comp_bord.jpg)

Test_renders6g_main_comp_bord.jpg

 [Details](https://api.star-citizen.wiki/comm-links/images/466)

  Last Modified  12 years ago

 Size  1.79 MB

  [Source](https://robertsspaceindustries.com/media/y1nabwdxv6knwr/source/Test_renders6g_main_comp_bord.jpg) [Info](https://api.star-citizen.wiki/comm-links/images/466)

  image/jpeg  [ ![](https://robertsspaceindustries.com/media/sz5o4k1tc7crur/source/300i_screen_30.jpg) ](https://robertsspaceindustries.com/media/sz5o4k1tc7crur/source/300i_screen_30.jpg)

300i_screen_30.jpg

 [Details](https://api.star-citizen.wiki/comm-links/images/518)

  Last Modified  12 years ago

 Size  466.54 KB

  [Source](https://robertsspaceindustries.com/media/sz5o4k1tc7crur/source/300i_screen_30.jpg) [Info](https://api.star-citizen.wiki/comm-links/images/518)

Metadata
--------

  CIG ID  13002

 Channel  Undefined

 Category  Undefined

 Series  None

 Comments  82

 Published  12 years ago (2013-05-21T00:00:00+00:00)

  [RSI Article](https://robertsspaceindustries.com/comm-link/transmission/13002-Press-Roundup-From-Forbes-To-Crytek) [API](https://api.star-citizen.wiki/api/comm-links/13002)
