Star Citizen Patch V0.9.1

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FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS Allows customization of discrete & continuous (axis) outputs Support for modifiers keys Added ability to choose which ships spawn in your hangar Added ability to lock on to enemy closest to reticle Added gamma, brightness, and contrast settings Added pilot breathing Added sound reverb to hangars Added basic sound to pause menu SLI/Crossfire Support Implemented BALANCE/TWEAKS Changed Vanduul Swarm spawn sound Added a drop shadow to the UI in New Horizon Speedway level M50 Hard points no longer attach size 2 weaponry Missiles attached by default Reduced power of maneuvering thrusters Reduced health of major ship components FIXES Private matches re-enabled Character no longer clips through Aurora Ladder Race mode no longer displays incorrect race position Can now cancel connection to multiplayer matches with the cancel button Arena Commander menu now fills the screen for all aspect ratios HUD now displays message before kicking idle player from match No longer possible to load into a match with a non-DFM ship Space brake no longer blocks throttle input Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer Race data while in the M50 no longer moves outside the screen The 17th checkpoint now shows in Defford Link Race no longer spawns you in the incorrect place Fixed issue with player sometimes failing to eject in 300i/350r Black/redout no longer persists after ejecting M50 chaff no longer fires in the wrong direction Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves Fixed issues with matches sometimes not reporting stats to leaderboards Various crash fixes Improvements to SLI/Crossfire issue The cursor no longer has conflicts when a joystick is plugged in The following Cvars have been re-whitelisted: r_FogShadows r_Gamma r_HDRBloomRatio r_HDRBrightLevel r_MotionBlur r_ssdo sys_spec_shadows r_getscreenshot KNOWN ISSUES 325a and 310p ships show some white exterior 325a and 315p may show an invisible pilot seat 315p engine pops in and out Super Hornet has offset components around rear landing gear Unable to exit back seat of super hornet Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile) Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile Unable to fully mix/match custom keybinds across multiple devices Swapping from one controller profile to another will reset any changes the player has made There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input Unable to change power-priority of 350R in power management screen M50 HUD does not display missiles Fuel can be consumed when no additional thrust is being generated Idris’s that spawn in hangar are currently invisible and have no collision The M50’s portside wing has misplaced elements The starboard side of the M50’s spoiler has an inverted decal The Constellation Phoenix has collision issues in its rear engine room There can sometimes be a brief pause when a player joins a match or respawns Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS Allows customization of discrete & continuous (axis) outputs Support for modifiers keys Added ability to choose which ships spawn in your hangar Added ability to lock on to enemy nextest to reticle Added gamma, brightness, und Kontrasteinstellungen Hinzugefügte Pilotenatmung Zusätzlicher Sound Reverb zu den Hangars Zusätzlicher Basisklang zum Pausenmenü SLI/Crossfire Support Implementierte BALANCE/TWEAKS Geänderter Vanduul Swarm Spawn Sound Zusätzlicher Schlagschatten zur UI in New Horizon Speedway Level M50 Harte Punkte, die nicht mehr an Größe 2 Waffen befestigt sind Raketen, die standardmäßig angebracht sind Reduzierte Leistung der Manövriertriebwerke Reduzierter Zustand der wichtigsten Schiffskomponenten FIXES Private Spiele re-aktivierter Charakter nicht mehr durch den Aurora Ladder Race Mode klippst, zeigt nicht mehr die falsche Rennposition an Kann nun die Verbindung zu Multiplayer-Spielen mit der Abbruchtaste abbrechen Arena Commander Menü füllt nun den Bildschirm für alle Seitenverhältnisse aus HUD zeigt nun die Nachricht an, bevor er den untätigen Spieler aus dem Spiel kickt Nicht mehr möglich, in ein Spiel mit einem Nicht-Mitspieler zu laden.DFM-Schiff Raumbremse blockiert nicht mehr die Drosselklappeneingabe Arena Commander Menü wird nicht mehr verschwommen bei maximalem Zoom -Der 17. Checkpoint zeigt nun in Defford Link Race nicht mehr an der falschen Stelle an Behobenes Problem mit Spieler, der es manchmal versäumt, 300i/350r Schwarz/Redout zu werfen, besteht nicht mehr, nachdem er M50 Spreu ausgeworfen hat. in die falsche Richtung Wingmen in Vanduul Swarm nicht mehr manchmal nicht mehr nach Elitewellen wieder auftauchen Fehler behoben, bei denen Spiele manchmal keine Statistiken an Ranglisten weitergaben Verschiedene Absturzbehebungen Verbesserungen an SLI/Crossfire Problem Der Cursor hat keine Konflikte mehr, wenn ein Joystick eingesteckt ist Die folgenden Cvars wurden wiederhergestelltWhitelist: r_FogShadows r_Gamma r_HDRBloomRatio r_HDRBrightLevel r_MotionBlur r_ssdo sys_spec_shadows r_getscreenshot KNOWN ISSUES 325a und 310p Schiffe zeigen einige weiße Außenseite 325a und 315p können einen unsichtbaren Pilotsitz zeigen 315p Motor springt ein und aus Super Hornet hat versetzte Komponenten um das hintere Fahrwerk Unfähig, den Rücksitz der Super Hornisse zu verlassen Accounts können nur maximal 2 Munitionskisten jedes Typs haben, was dazu führt, dass das Konto nicht genügend Munition hat, wenn ein Schiff versucht, mehr als 2 derselben Waffe auszurüsten. Es ist nicht möglich, benutzerdefinierte Profile zu erstellen (aktuelle Änderungen werden in den bestehenden Profilen gespeichert, die zurückgesetzt werden, wenn Sie das "Standard"-Profil erneut auswählen). Einzelne Tastenbelegungen können nicht als leer gesetzt werden. Das bedeutet, wenn ein Spieler eine Kontrolle über einen Unfall setzt, es kann nicht gelöst werden, ohne das gesamte Profil zurückzusetzen Unfähig, benutzerdefinierte Keybindungen über mehrere Geräte hinweg vollständig zu mischen/abzustimmen Der Wechsel von einem Controller-Profil zum anderen wird alle Änderungen zurücksetzen, die der Player vorgenommen hat Es gibt keine visuelle Rückmeldung darüber, welche Arten von Eingaben für Kontrollen akzeptiert werden, die nur bestimmte Arten von Eingaben akzeptieren Unfähig, die Leistung zu ändern-Priorität von 350R im Power-Management-Bildschirm M50 HUD zeigt keine Raketen an Kraftstoff kann verbraucht werden, wenn kein zusätzlicher Schub erzeugt wird Idris's, die im Hangar spawnen, sind derzeit unsichtbar und haben keine Kollision Der Backbordflügel der M50 hat verlagerte Elemente Die Steuerbordseite des Spoilers des M50 hat ein invertiertes Aufkleber Die Konstellation Phoenix hat Kollisionsprobleme in seinem hinteren Maschinenraum Es kann manchmal eine kurze Pause geben, wenn ein Spieler einem Match beitritt oder der Matchmaker nicht die Trackvariante berücksichtigt, wenn er nach Murray Cup Rennen über Spectrum Match sucht.
FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS Allows customization of discrete & continuous (axis) outputs Support for modifiers keys Added ability to choose which ships spawn in your hangar Added ability to lock on to enemy closest to reticle Added gamma, brightness, and contrast settings Added pilot breathing Added sound reverb to hangars Added basic sound to pause menu SLI/Crossfire Support Implemented BALANCE/TWEAKS Changed Vanduul Swarm spawn sound Added a drop shadow to the UI in New Horizon Speedway level M50 Hard points no longer attach size 2 weaponry Missiles attached by default Reduced power of maneuvering thrusters Reduced health of major ship components FIXES Private matches re-enabled Character no longer clips through Aurora Ladder Race mode no longer displays incorrect race position Can now cancel connection to multiplayer matches with the cancel button Arena Commander menu now fills the screen for all aspect ratios HUD now displays message before kicking idle player from match No longer possible to load into a match with a non-DFM ship Space brake no longer blocks throttle input Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer Race data while in the M50 no longer moves outside the screen The 17th checkpoint now shows in Defford Link Race no longer spawns you in the incorrect place Fixed issue with player sometimes failing to eject in 300i/350r Black/redout no longer persists after ejecting M50 chaff no longer fires in the wrong direction Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves Fixed issues with matches sometimes not reporting stats to leaderboards Various crash fixes Improvements to SLI/Crossfire issue The cursor no longer has conflicts when a joystick is plugged in The following Cvars have been re-whitelisted: r_FogShadows r_Gamma r_HDRBloomRatio r_HDRBrightLevel r_MotionBlur r_ssdo sys_spec_shadows r_getscreenshot KNOWN ISSUES 325a and 310p ships show some white exterior 325a and 315p may show an invisible pilot seat 315p engine pops in and out Super Hornet has offset components around rear landing gear Unable to exit back seat of super hornet Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile) Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile Unable to fully mix/match custom keybinds across multiple devices Swapping from one controller profile to another will reset any changes the player has made There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input Unable to change power-priority of 350R in power management screen M50 HUD does not display missiles Fuel can be consumed when no additional thrust is being generated Idris’s that spawn in hangar are currently invisible and have no collision The M50’s portside wing has misplaced elements The starboard side of the M50’s spoiler has an inverted decal The Constellation Phoenix has collision issues in its rear engine room There can sometimes be a brief pause when a player joins a match or respawns Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match
FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS Allows customization of discrete & continuous (axis) outputs Support for modifiers keys Added ability to choose which ships spawn in your hangar Added ability to lock on to enemy closest to reticle Added gamma, brightness, and contrast settings Added pilot breathing Added sound reverb to hangars Added basic sound to pause menu SLI/Crossfire Support Implemented BALANCE/TWEAKS Changed Vanduul Swarm spawn sound Added a drop shadow to the UI in New Horizon Speedway level M50 Hard points no longer attach size 2 weaponry Missiles attached by default Reduced power of maneuvering thrusters Reduced health of major ship components FIXES Private matches re-enabled Character no longer clips through Aurora Ladder Race mode no longer displays incorrect race position Can now cancel connection to multiplayer matches with the cancel button Arena Commander menu now fills the screen for all aspect ratios HUD now displays message before kicking idle player from match No longer possible to load into a match with a non-DFM ship Space brake no longer blocks throttle input Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer Race data while in the M50 no longer moves outside the screen The 17th checkpoint now shows in Defford Link Race no longer spawns you in the incorrect place Fixed issue with player sometimes failing to eject in 300i/350r Black/redout no longer persists after ejecting M50 chaff no longer fires in the wrong direction Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves Fixed issues with matches sometimes not reporting stats to leaderboards Various crash fixes Improvements to SLI/Crossfire issue The cursor no longer has conflicts when a joystick is plugged in The following Cvars have been re-whitelisted: r_FogShadows r_Gamma r_HDRBloomRatio r_HDRBrightLevel r_MotionBlur r_ssdo sys_spec_shadows r_getscreenshot KNOWN ISSUES 325a and 310p ships show some white exterior 325a and 315p may show an invisible pilot seat 315p engine pops in and out Super Hornet has offset components around rear landing gear Unable to exit back seat of super hornet Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile) Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile Unable to fully mix/match custom keybinds across multiple devices Swapping from one controller profile to another will reset any changes the player has made There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input Unable to change power-priority of 350R in power management screen M50 HUD does not display missiles Fuel can be consumed when no additional thrust is being generated Idris’s that spawn in hangar are currently invisible and have no collision The M50’s portside wing has misplaced elements The starboard side of the M50’s spoiler has an inverted decal The Constellation Phoenix has collision issues in its rear engine room There can sometimes be a brief pause when a player joins a match or respawns Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match

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CIG ID
14182
Channel
Undefined
Category
Undefined
Series
None
Comments
128
Published
11 years ago (2014-09-30T00:00:00+00:00)