Star Citizen Alpha 2.6.3
Star Citizen Patch 2.6.3
Welcome to Alpha PTU 2.6.3! This patch is primarily dedicated to bug fixes, with continued focus on stability and game performance!
Your launcher should show “2.6.3-523988” as the client version. It is strongly recommended that players delete their USER folder for the Live client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public.
Please review our current list of Patch 2.6.3 Known Issues, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.
Important Issues: The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
Contents:
Updates and Fixes Star Systems
Game Systems
Technical
Updates and Fixes
Star Systems:
Crusader
Fixed an issue causing the ASOP terminals to state “All pads are full” in error.
Game Systems:
Star Marine
Fixed an issue where players who stayed in their spawn rooms at the end of round 2 should no longer see themselves die at the beginning of round 3.
Fixed several collision and environmental issues found within Echo Eleven.
Technical:
Fixed an issue where quantum traveling would create severe frame rate loss.
Removed the ability to manually adjust engine power until Item 2.0.
Fixed several of client crashes.
Made a number of performance tweaks to Echo Eleven and OP Station Demien.
Back to top
Welcome to Alpha PTU 2.6.3! This patch is primarily dedicated to bug fixes, with continued focus on stability and game performance!
Your launcher should show “2.6.3-523988” as the client version. It is strongly recommended that players delete their USER folder for the Live client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public.
Please review our current list of Patch 2.6.3 Known Issues, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.
Important Issues: The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
Contents:
Updates and Fixes Star Systems
Game Systems
Technical
Updates and Fixes
Star Systems:
Crusader
Fixed an issue causing the ASOP terminals to state “All pads are full” in error.
Game Systems:
Star Marine
Fixed an issue where players who stayed in their spawn rooms at the end of round 2 should no longer see themselves die at the beginning of round 3.
Fixed several collision and environmental issues found within Echo Eleven.
Technical:
Fixed an issue where quantum traveling would create severe frame rate loss.
Removed the ability to manually adjust engine power until Item 2.0.
Fixed several of client crashes.
Made a number of performance tweaks to Echo Eleven and OP Station Demien.
Back to top
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07.04.2017 00:00:00 -> 01.04.2023 00:25:21
--- Fri Apr 07 2017 00:00:00 GMT+0200
+++ Fri Apr 07 2017 00:00:00 GMT+0200
@@ -8,5 +8 @@
-Important Issues:
-
-
-The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
-
+Important Issues: The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
07.04.2017 00:00:00 -> 01.06.2021 01:11:00
--- Fri Apr 07 2017 00:00:00 GMT+0200
+++ Fri Apr 07 2017 00:00:00 GMT+0200
@@ -12,0 +12,2 @@
+
+
@@ -14 +16 @@
-Updates and Fixes Star Systems Game Systems Technical Updates and Fixes
+Updates and Fixes Star Systems
@@ -16,0 +18,8 @@
+Game Systems
+
+Technical
+
+
+
+Updates and Fixes
+
@@ -19 +29 @@
-Fixed an issue causing the ASOP terminals to state “All pads are full” in error. Game Systems:
+Fixed an issue causing the ASOP terminals to state “All pads are full” in error.
@@ -21,0 +31,2 @@
+Game Systems:
+
@@ -22 +34 @@
-Fixed an issue where players who stayed in their spawn rooms at the end of round 2 should no longer see themselves die at the beginning of round 3. Fixed several collision and environmental issues found within Echo Eleven. Technical:
+Fixed an issue where players who stayed in their spawn rooms at the end of round 2 should no longer see themselves die at the beginning of round 3.
@@ -24 +36,13 @@
-Fixed an issue where quantum traveling would create severe frame rate loss. Removed the ability to manually adjust engine power until Item 2.0. Fixed several of client crashes. Made a number of performance tweaks to Echo Eleven and OP Station Demien. Back to top
\ No newline at end of file
+Fixed several collision and environmental issues found within Echo Eleven.
+
+Technical:
+
+Fixed an issue where quantum traveling would create severe frame rate loss.
+
+Removed the ability to manually adjust engine power until Item 2.0.
+
+Fixed several of client crashes.
+
+Made a number of performance tweaks to Echo Eleven and OP Station Demien.
+
+Back to top
\ No newline at end of file
07.04.2017 00:00:00 -> 01.09.2020 18:06:25
--- Fri Apr 07 2017 00:00:00 GMT+0200
+++ Fri Apr 07 2017 00:00:00 GMT+0200
@@ -11 +11 @@
-The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
+The blades on the Vanduul Glaive and Scythe will not extend in multiplayer game modes.
ID | 15823 |
---|---|
Veröffentlichung | 07.04.2017 |
Kategorie | General |
Channel | Transmission |
Serie | Release Info |
URL | /comm-link//15823-Star-Citizen-Alpha-263 |
Kommentare | 100 |