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- Q&amp;A: Consolidated Outland Pioneer

Q&amp;A: Consolidated Outland Pioneer
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 Q&amp;A: Consolidated Outland Pioneer

Greetings Citizens!

Since the introduction of the Hull Series back in April 2015, every new concept ship reveal has had an accompanying Q&amp;A post, where we spend a couple days collecting questions from you, pass those on to the relevant ship designer, and provide you the best answers we have available at that time.

With the recent addition of Spectrum, we can now allow you to add your vote to the questions you most want to see answered. The questions included below are a combination of those that received the most votes, similar questions that were merged into a single instance, and those we felt we could comfortably answer at this stage in the Pioneer’s development.

In addition to the usual text Q&amp;A, the design team responsible for the Pioneer also held a panel at last week’s CitizenCon 2947 event where they spent an hour discussing the ship and its functionality. You can review that panel in the video embedded below.

Now that the ship is concept complete, it will enter our development pipeline where many of the answers you see below will be fleshed out, and those missing will be determined and implemented. While it will still be some time before we see the Pioneer in game, we hope you’re as excited as we are as the game expands with the further development of Consolidated Outland ships in the Star Citizen universe.

As always, a special thanks to John Crewe, Todd Papy, Kirk Tome, Ben Lesnick and Steven Kam for their help in answering your questions.

Let’s get to it. -DL

How large can an outpost be?
An outpost will have around the same footprint we have currently shown in the game, which is 48x x 48d x 5h (meters). We view this as starting a small location for colonization, very similar to constructing a small research facility in Antarctica.

Can the Pioneer build hangars to store ships in our bases?
Currently we are looking at the player’s building basic landing pads for ships. At this point in time it’s probably way too early to be expecting your outposts to work anything like Port Olisar or a Revel &amp; York or Self-Land facility. While you can land and leave a ship on an outpost landing pad, the broader question of persistent “ship storage” is a nuanced and complex technical affair, as you have already seen from everything that’s already involved in requesting, replacing, spawning, despawning, and landing ships in places like Port Olisar. Doing even any subset of these things at a player outpost location, where available layout, structures, and systems are up to the player instead of a design team, would be very tricky to say the least. Should we come up with a good way to handle it someday, we’ll let you know.

Can we use the Pioneer to build outposts on asteroids?
We are not opposed to the idea. However it will depend on a few different factors that still need to be decided: the size of the asteroid, what we do with the voxel tech and if the surface area of the asteroid is smooth enough to build.

Can placed outposts be moved by the Pioneer?
Yes, however they need to be disassembled and then rebuilt in the new location rather than being picked up and moved whole. The Pioneer can manage this process (though collecting additional resources may be necessary.)

Can the Pioneer build space stations?
No, this ship was built with the purpose of colonizing planets. Terrestrial construction and terrestrial structures have different needs from space stations.

What size is the Pioneer claim license included in the package?
It will depend on the texel density of our resource map, we want to make sure the claim is at least 1×1 pixel on that map. The initial educated guess is somewhere between 4×4km to 8×8km. Pretty large chunk of land that will give players multiple construction sites. The land claim system will be important beyond Pioneer construction. Land claims will prevent other players from building in your territory and will offer different options relevant to gameplay (such as giving you surface rights, for pure construction, versus mineral rights that would include mining.) We know that there are concerns that land claims could theoretically be abused (situations such as buying up the area outside a major city or using outposts to block important areas); rest assured that the claim system is being developed to prevent these situations from being possible.

Will we need to move the Pioneer each time we want to put a new module?
When the manufacturing process is complete the ship moves the outpost forward and places it in the specified location. If that location can’t have any other items placed there safely, then the pilot will need to move the Pioneer’s position.

Can the Pioneer build anti-air structures that have weapons such as missiles to defend our bases?
The Pioneer performs fully contained modular outpost construction on-site. It creates modular structures, foundation, things like that. As Silas Koerner points out, this is pretty revolutionary as far as ship capabilities go. The Pioneer isn’t a weapons manufacturing plant, repair shop, or furniture store, however – External improvements like static defenses are among the concepts we are developing for outpost add-ons. Any external add-on structures will be bought at a store rather like ship or personal equipment and then can be placed when you put down the outpost or added on later.

Can Pioneer build structures larger than its internal space?
The most obvious example of this right now is the landing pads. We have yet to decide exactly how we will allow the player to build the landing pads, but it will probably be in sections. If a player wants to build an outpost and use it only for storage, that is their choice but it will not be bigger than the structure’s footprint stated above.

What happens to outposts built with the Pioneer when the player who created them is logged out of the game?
Let’s just say this direct and up front for those of you who worry about these things: Yes, the outpost and their contents are persistent, so they can be attacked and looted. Offline security will have a lot to do with your “neighborhood”, just as you would depend on local authorities to varying degrees to protect your house, apartment, trailer, etc. in real life when you are not home. Among other things, that means that while other actors in the game universe, including local law enforcement, militia, UEE, or whoever else is tasked with general security in that region, will react to attacks on privately-held outposts, it will depend on AI location and travel time to outpost. Sometimes there will be a quick response and other times it will be delayed, so the players are highly encouraged to protect their outpost/investment by placing defenses and hiring personal security. The less hospitable an area in which you set up your outpost, the more responsibility you will have for your own safety.

Can the Pioneer use the refined material made by the Orion (or any other ship)?
Yes, as long as what you are building uses that particular resource. Remember that there are different types of ores, metals and other substances used in construction.

Will the Pioneer have any other functionality/career options beside outpost manufacturing?
No, this will be updated to list as Heavy Construction to reflect the actual role of the Pioneer.

Can the Pioneer make the ‘add ons’ like solar panels, landing pads, generators and the like or do they have to be purchased separately?
These would be purchased already fabricated and added to the outpost. See also our answer regarding static defenses above.

Is it possible for Pioneer to build outposts on rough terrain like slopes or does the ground have to be flat?
The ground will need to be flat enough to land the ship safely, it doesn’t need to be perfectly flat but you will not be able to place an outpost on particularly rough terrain.

Will the Pioneer be able to build tall buildings or stackable modules?
There are no plans for double decker outposts. That said, we’re drawing up enough options for the modular outposts and various add-ons that we think you’ll have a lot of fun with them even without crazy module stacking.

How much time does it take to deploy an outpost?
No specific time estimate right now, but we do view it as a major time investment. You’re setting up a persistent, maintainable installation that can be as big or bigger than most ships. The amount of time will scale with the size of the outpost.

Will we be able to spawn ships at our outpost?
There are no plans for this right now; ships available at an outpost must be brought there first. See also our answer regarding ship storage above.

The Pioneer contains 3 utility slots. Can it serve any other purpose than building planetary bases? If yes, what can it do?
These were listed in error. The Pioneer is not equipped with utility slots, instead being focused solely on the very dedicated task of outpost construction.

 F&amp;A: Konsolidierter Pionier der Scherbenwelt

Grüße Bürger!

Seit der Einführung der Hull Series im April 2015 hatte jede neue Konzeptschiffsedition einen begleitenden Q&amp;A-Post, wo wir ein paar Tage damit verbringen, Fragen von Ihnen zu sammeln, diese an den jeweiligen Schiffsdesigner weiterzugeben und Ihnen die besten Antworten zu geben, die wir zu diesem Zeitpunkt zur Verfügung hatten.

Mit der jüngsten Erweiterung von Spectrum können wir Ihnen nun ermöglichen, Ihre Stimme zu den Fragen hinzuzufügen, die Sie am meisten beantwortet sehen möchten. Die unten aufgeführten Fragen sind eine Kombination aus denjenigen, die die meisten Stimmen erhalten haben, ähnlichen Fragen, die zu einer einzigen Instanz zusammengefasst wurden, und denjenigen, von denen wir der Meinung waren, dass wir sie in dieser Phase der Entwicklung des Pioniers bequem beantworten könnten.

Zusätzlich zu den üblichen Text-Fragen und -Fragen hielt das für den Pioneer verantwortliche Designteam in der vergangenen Woche auch ein Panel bei der CitizenCon 2947, bei dem sie eine Stunde lang über das Schiff und seine Funktionalität diskutierten. Sie können dieses Fenster in dem unten eingebetteten Video überprüfen.

Nun, da das Schiff das Konzept abgeschlossen hat, wird es in unsere Entwicklungspipeline aufgenommen, wo viele der Antworten, die Sie unten sehen, ausgearbeitet werden, und die fehlenden werden bestimmt und umgesetzt. Obwohl es noch einige Zeit dauern wird, bis wir den Pioneer im Spiel sehen, hoffen wir, dass du genauso begeistert bist wie wir, wie das Spiel mit der Weiterentwicklung der Consolidated Outland Schiffe im Star Citizen Universum erweitert wird.

Wie immer ein besonderer Dank gilt John Crewe, Todd Papy, Kirk Tome, Ben Lesnick und Steven Kam für ihre Hilfe bei der Beantwortung Ihrer Fragen.

Kommen wir zur Sache. -DL

Wie groß kann ein Außenposten sein?
Ein Außenposten wird etwa die gleiche Grundfläche haben, die wir derzeit im Spiel gezeigt haben, nämlich 48x x 48d x 5h (Meter). Wir sehen dies als Beginn eines kleinen Ortes für die Kolonisation, sehr ähnlich dem Bau einer kleinen Forschungseinrichtung in der Antarktis.

Kann der Pionier Hangars bauen, um Schiffe in unseren Basen unterzubringen?
Im Moment schauen wir uns an, wie der Spieler grundlegende Landeplätze für Schiffe baut. Zu diesem Zeitpunkt ist es wahrscheinlich noch viel zu früh, um zu erwarten, dass Ihre Außenposten so etwas wie Port Olisar oder eine Revel &amp; York oder Self-Land-Anlage betreiben. Während Sie ein Schiff auf einem Außenposten landen und verlassen können, ist die allgemeinere Frage der dauerhaften "Schiffslagerung" eine nuancierte und komplexe technische Angelegenheit, wie Sie bereits an allem gesehen haben, was bereits an der Beantragung, dem Ersatz, dem Laichen, dem Entlahmen und der Landung von Schiffen in Orten wie Port Olisar beteiligt ist. Selbst eine Teilmenge dieser Dinge an einem Außenposten eines Spielers zu tun, wo das verfügbare Layout, die verfügbaren Strukturen und Systeme dem Spieler und nicht einem Designteam überlassen sind, wäre zumindest sehr schwierig. Sollten wir eines Tages einen guten Weg finden, um damit umzugehen, werden wir es dich wissen lassen.

Können wir mit dem Pioneer Außenposten auf Asteroiden bauen?
Wir sind nicht gegen die Idee. Allerdings hängt es von einigen verschiedenen Faktoren ab, die noch entschieden werden müssen: die Größe des Asteroiden, was wir mit der Voxeltechnologie machen und ob die Oberfläche des Asteroiden glatt genug ist, um sich aufzubauen.

Können platzierte Außenposten vom Pionier bewegt werden?
Ja, aber sie müssen demontiert und dann am neuen Standort wieder aufgebaut werden, anstatt ganz abgeholt und bewegt zu werden. Der Pionier kann diesen Prozess steuern (obwohl das Sammeln zusätzlicher Ressourcen notwendig sein kann.)

Kann der Pionier Raumstationen bauen?
Nein, dieses Schiff wurde mit dem Ziel gebaut, Planeten zu kolonisieren. Terrestrischer Bau und terrestrische Strukturen haben andere Bedürfnisse als Raumstationen.

Welche Größe hat die im Paket enthaltene Pioneer Claim-Lizenz?
Es wird von der Texeldichte unserer Ressourcenkarte abhängen, wir wollen sicherstellen, dass der Anspruch mindestens 1×1 Pixel auf dieser Karte ist. Die anfänglich fundierte Schätzung liegt zwischen 4×4km und 8×8km. Ziemlich großer Teil des Landes, das den Spielern mehrere Baustellen bietet. Das Landanspruchssystem wird über den Pionierbau hinaus von Bedeutung sein. Landansprüche hindern andere Spieler daran, in Ihrem Gebiet zu bauen und bieten verschiedene für das Gameplay relevante Optionen (z.B. Oberflächenrechte, für den reinen Bau, gegenüber Mineralrechten, die den Bergbau beinhalten würden). Wir wissen, dass es Bedenken gibt, dass Landansprüche theoretisch missbraucht werden könnten (Situationen wie der Kauf des Gebietes außerhalb einer Großstadt oder die Nutzung von Außenposten zur Blockade wichtiger Gebiete); seien Sie versichert, dass das Anspruchssystem entwickelt wird, um zu verhindern, dass diese Situationen möglich werden.

Müssen wir den Pioneer jedes Mal verschieben, wenn wir ein neues Modul einsetzen wollen?
Wenn der Herstellungsprozess abgeschlossen ist, bewegt das Schiff den Außenposten nach vorne und platziert ihn an der angegebenen Stelle. Wenn an diesem Ort keine anderen Gegenstände sicher platziert werden können, muss der Pilot die Position des Pioniers verschieben.

Kann der Pionier Luftschutzkonstruktionen bauen, die Waffen wie Raketen zur Verteidigung unserer Basen haben?
Der Pioneer führt vor Ort eine vollständig geschlossene modulare Außenpostenkonstruktion durch. Es schafft modulare Strukturen, Fundamente und dergleichen. Wie Silas Koerner betont, ist dies in Bezug auf die Schiffsfähigkeiten ziemlich revolutionär. The Pioneer ist jedoch keine Waffenfabrik, Reparaturwerkstatt oder Möbelhaus - Externe Verbesserungen wie statische Verteidigung gehören zu den Konzepten, die wir für Außenposten-Add-ons entwickeln. Alle externen Zusatzstrukturen werden in einem Geschäft gekauft, ähnlich wie Schiff oder persönliche Ausrüstung, und können dann platziert werden, wenn Sie den Außenposten abstellen oder später hinzugefügt werden.

Kann Pioneer Strukturen bauen, die größer sind als sein Innenraum?
Das offensichtlichste Beispiel dafür sind im Moment die Landeplätze. Wir müssen noch genau entscheiden, wie wir es dem Spieler ermöglichen wollen, die Landeplätze zu bauen, aber es wird wahrscheinlich in Abschnitten sein. Wenn ein Spieler einen Außenposten bauen und ihn nur für die Lagerung nutzen möchte, ist das seine Wahl, aber er wird nicht größer sein als der oben genannte Footprint der Struktur.

Was passiert mit den Außenposten, die mit dem Pionier gebaut wurden, wenn der Spieler, der sie erstellt hat, aus dem Spiel ausgebucht ist?
Lasst uns das direkt und direkt für diejenigen von euch sagen, die sich um diese Dinge sorgen: Ja, der Außenposten und sein Inhalt sind persistent, so dass er angegriffen und geplündert werden kann. Offline-Sicherheit wird viel mit Ihrer "Nachbarschaft" zu tun haben, so wie Sie in unterschiedlichem Maße von den lokalen Behörden abhängen würden, um Ihr Haus, Ihre Wohnung, Ihren Wohnwagen usw. im wirklichen Leben zu schützen, wenn Sie nicht zu Hause sind. Das bedeutet unter anderem, dass andere Akteure im Spieluniversum, einschließlich der lokalen Strafverfolgung, der Miliz, der UEE oder wer auch immer in dieser Region mit der allgemeinen Sicherheit betraut ist, auf Angriffe auf privat genutzte Außenposten reagieren werden, dass dies jedoch vom Standort der KI und der Reisezeit zum Außenposten abhängt. Manchmal wird es eine schnelle Reaktion geben und manchmal verzögert, so dass die Spieler dringend aufgefordert werden, ihren Außenposten/Investitionen zu schützen, indem sie Verteidigungsmaßnahmen ergreifen und persönliche Sicherheitsvorkehrungen treffen. Je weniger gastfreundlich ein Bereich ist, in dem du deinen Außenposten errichtest, desto mehr Verantwortung hast du für deine eigene Sicherheit.

Kann der Pionier das verfeinerte Material der Orion (oder eines anderen Schiffes) verwenden?
Ja, solange das, was du baust, diese bestimmte Ressource nutzt. Denken Sie daran, dass es verschiedene Arten von Erzen, Metallen und anderen Stoffen gibt, die im Bauwesen verwendet werden.

Wird der Pioneer neben der Außendienstfertigung noch andere Funktionalitäten/Karrieremöglichkeiten haben?
Nein, diese wird aktualisiert, um als Schwerbau aufgeführt zu werden, um die tatsächliche Rolle des Pioniers widerzuspiegeln.

Kann der Pioneer die "Add-Ons" wie Solarmodule, Landeplätze, Generatoren und dergleichen herstellen oder müssen sie separat gekauft werden?
Diese würden gekauft werden, die bereits hergestellt und dem Außenposten hinzugefügt wurden. Siehe auch unsere Antwort bezüglich der statischen Verteidigung oben.

Ist es für Pioneer möglich, Außenposten in unwegsamem Gelände wie Hängen zu bauen oder muss der Boden eben sein?
Der Boden muss flach genug sein, um das Schiff sicher zu landen, er muss nicht perfekt flach sein, aber Sie werden keinen Außenposten auf besonders unwegsamem Gelände aufstellen können.

Wird der Pionier in der Lage sein, hohe Gebäude oder stapelbare Module zu bauen?
Es gibt keine Pläne für Doppeldecker-Außenposten. Allerdings erarbeiten wir genügend Optionen für die modularen Außenposten und verschiedene Add-ons, von denen wir glauben, dass Sie auch ohne verrückte Modulstapelung viel Spaß damit haben werden.

Wie lange dauert es, bis ein Außenposten eingerichtet ist?
Im Moment gibt es keine konkrete Zeitschätzung, aber wir betrachten sie als eine große Zeitinvestition. Sie richten eine dauerhafte, wartbare Installation ein, die genauso groß oder größer sein kann als die meisten Schiffe. Die Zeitspanne wird mit der Größe des Außenpostens skaliert.

Werden wir in der Lage sein, Schiffe an unserem Außenposten zu laichen?
Im Moment gibt es keine Pläne dafür; Schiffe, die an einem Außenposten verfügbar sind, müssen zuerst dorthin gebracht werden. Siehe auch unsere Antwort zur Schiffslagerung oben.

Der Pioneer enthält 3 Versorgungssteckplätze. Kann es einen anderen Zweck erfüllen, als Planetenbasen zu bauen? Wenn ja, was kann es bewirken?
Diese wurden fälschlicherweise aufgelistet. Der Pioneer ist nicht mit Versorgungsschächten ausgestattet, sondern konzentriert sich ausschließlich auf die sehr spezielle Aufgabe des Außenpostenbaus.

 Q&amp;A: Consolidated Outland Pioneer

Greetings Citizens!

Since the introduction of the Hull Series back in April 2015, every new concept ship reveal has had an accompanying Q&amp;A post, where we spend a couple days collecting questions from you, pass those on to the relevant ship designer, and provide you the best answers we have available at that time.

With the recent addition of Spectrum, we can now allow you to add your vote to the questions you most want to see answered. The questions included below are a combination of those that received the most votes, similar questions that were merged into a single instance, and those we felt we could comfortably answer at this stage in the Pioneer’s development.

In addition to the usual text Q&amp;A, the design team responsible for the Pioneer also held a panel at last week’s CitizenCon 2947 event where they spent an hour discussing the ship and its functionality. You can review that panel in the video embedded below.

Now that the ship is concept complete, it will enter our development pipeline where many of the answers you see below will be fleshed out, and those missing will be determined and implemented. While it will still be some time before we see the Pioneer in game, we hope you’re as excited as we are as the game expands with the further development of Consolidated Outland ships in the Star Citizen universe.

As always, a special thanks to John Crewe, Todd Papy, Kirk Tome, Ben Lesnick and Steven Kam for their help in answering your questions.

Let’s get to it. -DL

How large can an outpost be?
An outpost will have around the same footprint we have currently shown in the game, which is 48x x 48d x 5h (meters). We view this as starting a small location for colonization, very similar to constructing a small research facility in Antarctica.

Can the Pioneer build hangars to store ships in our bases?
Currently we are looking at the player’s building basic landing pads for ships. At this point in time it’s probably way too early to be expecting your outposts to work anything like Port Olisar or a Revel &amp; York or Self-Land facility. While you can land and leave a ship on an outpost landing pad, the broader question of persistent “ship storage” is a nuanced and complex technical affair, as you have already seen from everything that’s already involved in requesting, replacing, spawning, despawning, and landing ships in places like Port Olisar. Doing even any subset of these things at a player outpost location, where available layout, structures, and systems are up to the player instead of a design team, would be very tricky to say the least. Should we come up with a good way to handle it someday, we’ll let you know.

Can we use the Pioneer to build outposts on asteroids?
We are not opposed to the idea. However it will depend on a few different factors that still need to be decided: the size of the asteroid, what we do with the voxel tech and if the surface area of the asteroid is smooth enough to build.

Can placed outposts be moved by the Pioneer?
Yes, however they need to be disassembled and then rebuilt in the new location rather than being picked up and moved whole. The Pioneer can manage this process (though collecting additional resources may be necessary.)

Can the Pioneer build space stations?
No, this ship was built with the purpose of colonizing planets. Terrestrial construction and terrestrial structures have different needs from space stations.

What size is the Pioneer claim license included in the package?
It will depend on the texel density of our resource map, we want to make sure the claim is at least 1×1 pixel on that map. The initial educated guess is somewhere between 4×4km to 8×8km. Pretty large chunk of land that will give players multiple construction sites. The land claim system will be important beyond Pioneer construction. Land claims will prevent other players from building in your territory and will offer different options relevant to gameplay (such as giving you surface rights, for pure construction, versus mineral rights that would include mining.) We know that there are concerns that land claims could theoretically be abused (situations such as buying up the area outside a major city or using outposts to block important areas); rest assured that the claim system is being developed to prevent these situations from being possible.

Will we need to move the Pioneer each time we want to put a new module?
When the manufacturing process is complete the ship moves the outpost forward and places it in the specified location. If that location can’t have any other items placed there safely, then the pilot will need to move the Pioneer’s position.

Can the Pioneer build anti-air structures that have weapons such as missiles to defend our bases?
The Pioneer performs fully contained modular outpost construction on-site. It creates modular structures, foundation, things like that. As Silas Koerner points out, this is pretty revolutionary as far as ship capabilities go. The Pioneer isn’t a weapons manufacturing plant, repair shop, or furniture store, however – External improvements like static defenses are among the concepts we are developing for outpost add-ons. Any external add-on structures will be bought at a store rather like ship or personal equipment and then can be placed when you put down the outpost or added on later.

Can Pioneer build structures larger than its internal space?
The most obvious example of this right now is the landing pads. We have yet to decide exactly how we will allow the player to build the landing pads, but it will probably be in sections. If a player wants to build an outpost and use it only for storage, that is their choice but it will not be bigger than the structure’s footprint stated above.

What happens to outposts built with the Pioneer when the player who created them is logged out of the game?
Let’s just say this direct and up front for those of you who worry about these things: Yes, the outpost and their contents are persistent, so they can be attacked and looted. Offline security will have a lot to do with your “neighborhood”, just as you would depend on local authorities to varying degrees to protect your house, apartment, trailer, etc. in real life when you are not home. Among other things, that means that while other actors in the game universe, including local law enforcement, militia, UEE, or whoever else is tasked with general security in that region, will react to attacks on privately-held outposts, it will depend on AI location and travel time to outpost. Sometimes there will be a quick response and other times it will be delayed, so the players are highly encouraged to protect their outpost/investment by placing defenses and hiring personal security. The less hospitable an area in which you set up your outpost, the more responsibility you will have for your own safety.

Can the Pioneer use the refined material made by the Orion (or any other ship)?
Yes, as long as what you are building uses that particular resource. Remember that there are different types of ores, metals and other substances used in construction.

Will the Pioneer have any other functionality/career options beside outpost manufacturing?
No, this will be updated to list as Heavy Construction to reflect the actual role of the Pioneer.

Can the Pioneer make the ‘add ons’ like solar panels, landing pads, generators and the like or do they have to be purchased separately?
These would be purchased already fabricated and added to the outpost. See also our answer regarding static defenses above.

Is it possible for Pioneer to build outposts on rough terrain like slopes or does the ground have to be flat?
The ground will need to be flat enough to land the ship safely, it doesn’t need to be perfectly flat but you will not be able to place an outpost on particularly rough terrain.

Will the Pioneer be able to build tall buildings or stackable modules?
There are no plans for double decker outposts. That said, we’re drawing up enough options for the modular outposts and various add-ons that we think you’ll have a lot of fun with them even without crazy module stacking.

How much time does it take to deploy an outpost?
No specific time estimate right now, but we do view it as a major time investment. You’re setting up a persistent, maintainable installation that can be as big or bigger than most ships. The amount of time will scale with the size of the outpost.

Will we be able to spawn ships at our outpost?
There are no plans for this right now; ships available at an outpost must be brought there first. See also our answer regarding ship storage above.

The Pioneer contains 3 utility slots. Can it serve any other purpose than building planetary bases? If yes, what can it do?
These were listed in error. The Pioneer is not equipped with utility slots, instead being focused solely on the very dedicated task of outpost construction.

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  Last Modified  1 year ago

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Metadata
--------

  CIG ID  16230

 Channel  Engineering

  Category  Development

 Series  Concept Ship Q&amp;A

  Comments  158

  Published   8 years ago (2017-11-03T00:00:00+00:00)

  [RSI Article](https://robertsspaceindustries.com/comm-link/engineering/16230-Q-A-Consolidated-Outland-Pioneer) [API](https://api.star-citizen.wiki/api/comm-links/16230)
