Star Citizen Alpha 3.19.1
Star Citizen Patch 3.19.1
Alpha Patch 3.19.1 has been released onto LIVE! Patch should now show: VERSION 3.19.1-LIVE.8526421.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen.
Database Reset: YES
Long Term Persistence: Enabled
Starting aUEC: 20,000
Known Issues
New Deal and Vantage Rental Kiosks Are Missing
Ships can explode from collision with invisible asteroids
Player corpses will not despawn at Grimhex
Players are unable to fully back out of the Primary Residence Selection due to the tutorial selection prompt
Art assets will clip through the Train during the journey in Lorville
AI / FPS – Enemy combat AI is slow to respond or react
Vehicles – Destroyed ship thrusters may not function/be restored after being repaired
Character – The player can sometimes initially spawn or fall outside of the bed in habs or hospitals
Substenance items lack “Store” option when carrying the item in Inner Thoughts
Locations – Aberdeen – Klescher Rehabilitation Facility – Missions – Ursa rovers can sometimes spawn under the garages, preventing prisoner escape
Weapon Feature / Game Code – Tractor Beam – If you activate the tractor beam in hangar, you can bring the activated tractor beam back and use it in armistice zone
CNOU HoverQuad – Vehicles / Locations – The vehicle spawns slightly stuck in the ground
Stanton – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
Racing – Locations – A specific rock formations on the Yadar Valley race track are visible to some player and not others
Salvage / Hull Scraping – Anvil Carrack – Sections of the hull show as valid but do not allow salvage
Crusader – Security Post Kareah – Core Tech – Physics – Actor / Player – Transitioning from EVA onto Kareah’s landing pads has a high chance of instantly killing the player
Transit – Area18 – Orison – Shuttles/Trains/Trams – Players are falling through sometimes disappearing trams and shuttles to their deaths
Locations – ArcCorp / Crusader – Area18 / Orison – Core Tech / Transit Systems – The Trams are out of sync with the station timers, causing trams to overlap or not appear on time
Feature Updates
Gameplay
ASOP Technical Refactor
With 3.19.1 comes a technical refactor to ASOPs. While this is a mostly transparent update under the hood, itdoes have a few key directly observable advantages and fixes.
Key changes for this refactor are the removal of waiting for ship spawning. Ship delivery time is now 0 by default. Optimized the update of on screen information by not having to re-query the list after a ship’s state changed. Fixed multiple buttons being displayed on top of each others. Fixed bad ship states when opening the terminal while having pending queries. Removal of ATC location assignment delays. Removed static delay when calling ATC. Fixed impounding fees that were not being applied. Fixed ATC getting stuck in a bad state upon a failed unstow request and handling of ASOP screen when unstow fails. Prevent multiple spawns in ASOP so players cannot accidentally spawn the same ship twice causing the previous ones to become impounded. Speed up fade when accessing ASOP. Fixed “unknown” state after a ship was stored while looking at the terminal, giving the “claim” button. Fixed wrong selected ship index when moving the mouse after having pressed a button. Adjusted alpha of disabled button state on the ASOP. Change “Transferring to Storage” with “Moving to Storage” as the string was 1 character too long and the first word was split on the UI. Added time remaining to the ASOP status column when a ship is being delivered. Fixed multiple ship highlight selection when moving cursor fast over the vehicle list. Fixed red message showing up at random times indicating an error.
Tractor Beam QoL
Now Ignores rotation when attaching Mining items, gimbal, salvage items, and rockets.
Mineable Scanning Update
Made it so that the scan results on the mining HUD account for active laser modifiers, without having to shoot the mineable with the laser.
Added Fury, Fury MX, and Drake Corsair to Free Flight, Racing, and Pirate/Vanduul Swarm modes in AC
Ships and Vehicles
Fury Polish
Made Improvements to Rotational Performance and Fuel Usage
Increased Corsair Maneuvering Thruster HP
Core Tech
Updated Tobii SDK to 7.4.2.17
Should fix a conflict with OBS web socket port 4455 showing as a bad actor when using Tobii
Major Bug Fixes
Fixed multiple causes of 19003 and account Unstowed issues
Fixed multiple issues causing AI to duplicate in locations around the PU
Fixed an issue causing debris to obstruct and not clear from Hangars
There should no longer be Medical Bay Bed and Screen Obstructions in hangars
Ships should no longer show in the ASOP as Destroyed when storing
Claimed and delivered ships should no longer load into wrong location when Primary Residence is changed
ASOP should no longer fail to register ship destruction in specific conditions, allowing retrieval of permanently destroyed ships, and hindering insurance claims
Players should no longer be unable to retrieve ships after disconnecting ungracefully while in the process of retrieving a ship
ASOP Terminals should no longer be unusable and fade to black when accessed
Leaving and Returning to Salvage Mission contracts should no longer reset progress
Reclaimer main on-elevator control panels should now respond to input
Fixed an issue where players could not equip a new mobiGlas after unequipping and loses it
Fixed an issue where interactions were sometimes not working after opening the Starmap
Fixed an issue where the assigned docking collar HUD element would no appear when requesting docking permission
Fixed an issue causing ships to be impounded when calling the ATC multiple times
Mining deposits shattered at optimal range should no longer cause damage to the player’s ship
ARC-L4 rest stop refinery elevators should now properly arrive when called
Fixed an issue causing many spawned items to not have proper inner thought prompts
Pressing Interaction keybind while the mobiGlas opening animation is playing should no longer break mouse control
Gravlev vehicles should no longer have permanently unlocked item ports without notification or ability to toggle
Fixed missing pockets of no atmosphere inside multiple space stations
Client performance should no longer drasticly dip when getting close to certain spots on Everus Harbor while in a Corsair
Fixed missing terrain at the cave entrance near Lorville
Fixed an issue causing the missing person tonot appear at the wrecksites for the Missing Person missions
Terminals should no longer become unusable for other players after a player disconnects while interacting with them
Bunker manned turret gun can no longer be detached using tractor beam and attached to your ship
Combat Assistance Mission should now progress correctly after enemy ship has been destroyed
Fixed an issue that was causing server stalls If multiple harvestable nodes shattered i quick succession
Inner thought text for requesting to takeoff should no longer display as “Request Landing”
Mining UI should no longer appear in low resolution
The interaction prompts for ALL mining turrets are easy to miss/unintuitive locations for players
Players should no longer lose functionality if attempting to get into a pilot seat and opening their inventory in quick succession
Salvage Contract progress bar should no longer flicker when multiple players salvage the same object
Technical
Fixed 6 Client Crashes
Fixed 8 Server Crashes
Multiple Backend Service Updates and Crash Fixes
Back to top
Alpha Patch 3.19.1 has been released onto LIVE! Patch should now show: VERSION 3.19.1-LIVE.8526421.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen.
Database Reset: YES
Long Term Persistence: Enabled
Starting aUEC: 20,000
Known Issues
New Deal and Vantage Rental Kiosks Are Missing
Ships can explode from collision with invisible asteroids
Player corpses will not despawn at Grimhex
Players are unable to fully back out of the Primary Residence Selection due to the tutorial selection prompt
Art assets will clip through the Train during the journey in Lorville
AI / FPS – Enemy combat AI is slow to respond or react
Vehicles – Destroyed ship thrusters may not function/be restored after being repaired
Character – The player can sometimes initially spawn or fall outside of the bed in habs or hospitals
Substenance items lack “Store” option when carrying the item in Inner Thoughts
Locations – Aberdeen – Klescher Rehabilitation Facility – Missions – Ursa rovers can sometimes spawn under the garages, preventing prisoner escape
Weapon Feature / Game Code – Tractor Beam – If you activate the tractor beam in hangar, you can bring the activated tractor beam back and use it in armistice zone
CNOU HoverQuad – Vehicles / Locations – The vehicle spawns slightly stuck in the ground
Stanton – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
Racing – Locations – A specific rock formations on the Yadar Valley race track are visible to some player and not others
Salvage / Hull Scraping – Anvil Carrack – Sections of the hull show as valid but do not allow salvage
Crusader – Security Post Kareah – Core Tech – Physics – Actor / Player – Transitioning from EVA onto Kareah’s landing pads has a high chance of instantly killing the player
Transit – Area18 – Orison – Shuttles/Trains/Trams – Players are falling through sometimes disappearing trams and shuttles to their deaths
Locations – ArcCorp / Crusader – Area18 / Orison – Core Tech / Transit Systems – The Trams are out of sync with the station timers, causing trams to overlap or not appear on time
Feature Updates
Gameplay
ASOP Technical Refactor
With 3.19.1 comes a technical refactor to ASOPs. While this is a mostly transparent update under the hood, itdoes have a few key directly observable advantages and fixes.
Key changes for this refactor are the removal of waiting for ship spawning. Ship delivery time is now 0 by default. Optimized the update of on screen information by not having to re-query the list after a ship’s state changed. Fixed multiple buttons being displayed on top of each others. Fixed bad ship states when opening the terminal while having pending queries. Removal of ATC location assignment delays. Removed static delay when calling ATC. Fixed impounding fees that were not being applied. Fixed ATC getting stuck in a bad state upon a failed unstow request and handling of ASOP screen when unstow fails. Prevent multiple spawns in ASOP so players cannot accidentally spawn the same ship twice causing the previous ones to become impounded. Speed up fade when accessing ASOP. Fixed “unknown” state after a ship was stored while looking at the terminal, giving the “claim” button. Fixed wrong selected ship index when moving the mouse after having pressed a button. Adjusted alpha of disabled button state on the ASOP. Change “Transferring to Storage” with “Moving to Storage” as the string was 1 character too long and the first word was split on the UI. Added time remaining to the ASOP status column when a ship is being delivered. Fixed multiple ship highlight selection when moving cursor fast over the vehicle list. Fixed red message showing up at random times indicating an error.
Tractor Beam QoL
Now Ignores rotation when attaching Mining items, gimbal, salvage items, and rockets.
Mineable Scanning Update
Made it so that the scan results on the mining HUD account for active laser modifiers, without having to shoot the mineable with the laser.
Added Fury, Fury MX, and Drake Corsair to Free Flight, Racing, and Pirate/Vanduul Swarm modes in AC
Ships and Vehicles
Fury Polish
Made Improvements to Rotational Performance and Fuel Usage
Increased Corsair Maneuvering Thruster HP
Core Tech
Updated Tobii SDK to 7.4.2.17
Should fix a conflict with OBS web socket port 4455 showing as a bad actor when using Tobii
Major Bug Fixes
Fixed multiple causes of 19003 and account Unstowed issues
Fixed multiple issues causing AI to duplicate in locations around the PU
Fixed an issue causing debris to obstruct and not clear from Hangars
There should no longer be Medical Bay Bed and Screen Obstructions in hangars
Ships should no longer show in the ASOP as Destroyed when storing
Claimed and delivered ships should no longer load into wrong location when Primary Residence is changed
ASOP should no longer fail to register ship destruction in specific conditions, allowing retrieval of permanently destroyed ships, and hindering insurance claims
Players should no longer be unable to retrieve ships after disconnecting ungracefully while in the process of retrieving a ship
ASOP Terminals should no longer be unusable and fade to black when accessed
Leaving and Returning to Salvage Mission contracts should no longer reset progress
Reclaimer main on-elevator control panels should now respond to input
Fixed an issue where players could not equip a new mobiGlas after unequipping and loses it
Fixed an issue where interactions were sometimes not working after opening the Starmap
Fixed an issue where the assigned docking collar HUD element would no appear when requesting docking permission
Fixed an issue causing ships to be impounded when calling the ATC multiple times
Mining deposits shattered at optimal range should no longer cause damage to the player’s ship
ARC-L4 rest stop refinery elevators should now properly arrive when called
Fixed an issue causing many spawned items to not have proper inner thought prompts
Pressing Interaction keybind while the mobiGlas opening animation is playing should no longer break mouse control
Gravlev vehicles should no longer have permanently unlocked item ports without notification or ability to toggle
Fixed missing pockets of no atmosphere inside multiple space stations
Client performance should no longer drasticly dip when getting close to certain spots on Everus Harbor while in a Corsair
Fixed missing terrain at the cave entrance near Lorville
Fixed an issue causing the missing person tonot appear at the wrecksites for the Missing Person missions
Terminals should no longer become unusable for other players after a player disconnects while interacting with them
Bunker manned turret gun can no longer be detached using tractor beam and attached to your ship
Combat Assistance Mission should now progress correctly after enemy ship has been destroyed
Fixed an issue that was causing server stalls If multiple harvestable nodes shattered i quick succession
Inner thought text for requesting to takeoff should no longer display as “Request Landing”
Mining UI should no longer appear in low resolution
The interaction prompts for ALL mining turrets are easy to miss/unintuitive locations for players
Players should no longer lose functionality if attempting to get into a pilot seat and opening their inventory in quick succession
Salvage Contract progress bar should no longer flicker when multiple players salvage the same object
Technical
Fixed 6 Client Crashes
Fixed 8 Server Crashes
Multiple Backend Service Updates and Crash Fixes
Back to top
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ID | 19336 |
---|---|
Veröffentlichung | 16.06.2023 |
Kategorie | General |
Channel | Transmission |
Serie | Release Info |
URL | /comm-link//19336-Star-Citizen-Alpha-3191 |
Kommentare | 40 |