Image from starcitizen.tools
Storm AA
MSRP
$100
Blitz overcrowded battlefields, take out threats from the air, and turn the tide of any conflict.
Blitze überfüllte Schlachtfelder, schalte Bedrohungen aus der Luft aus und wende das Blatt in jedem Konflikt.
German translation from
https://github.com/rjcncpt/StarCitizen-Deutsch-INI
闪击拥挤不堪的战场,从空中消除威胁,扭转任何冲突的态势。
Chinese translation from
https://github.com/StarCitizenToolBox/LocalizationData
Find on
starcitizen.tools
Storage
- Cargo
- 0 SCU
- Stowage
- 1,440,000 µSCU
Signature
- IR
- 1,727
- EM
- 3,581
Stats
- Crew
- 1
- Dimensions
- 10.25 × 7.65 × 4m
- Cross Section
- 2,650
- Mass
- 99,184 kg
Defense
- HP
- 115,600 HP
- Shield
- 900 HP
- Class Name
- TMBL_Storm_AA
- Version
- 4.7.2-LIVE.11674325
Combat & Systems
Hardpoints 43
Turrets
Tumbril Storm Turret S3 Turret Primary Turret S3
- Port Name
- hardpoint_primary_turret
- Equippable Size
- S3
- Equippable Type
- Turret
Turret
- Rotation Style
- SingleAxis
- Mounts
- 4
- Equippable Size
- 2
Advanced
- Yaw Slaved Only
- No
- Pitch Slaved Only
- No
↳ Missile Rack S1 Left S2 GroundVehicleMissileLauncher S2
- Port Name
- hardpoint_missile_rack_s1_left
- Equippable Size
- S2
- Equippable Type
- GroundVehicleMissileLauncher
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- -
Self-Repair
Idle State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
↳ Marksman I-G Missile S1 Missile S1 Missile 001 S1
- Port Name
- hardpoint_s1_missile_001
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 002 S1
- Port Name
- hardpoint_s1_missile_002
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 003 S1
- Port Name
- hardpoint_s1_missile_003
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 004 S1
- Port Name
- hardpoint_s1_missile_004
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 005 S1
- Port Name
- hardpoint_s1_missile_005
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 006 S1
- Port Name
- hardpoint_s1_missile_006
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 007 S1
- Port Name
- hardpoint_s1_missile_007
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 008 S1
- Port Name
- hardpoint_s1_missile_008
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 009 S1
- Port Name
- hardpoint_s1_missile_009
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 010 S1
- Port Name
- hardpoint_s1_missile_010
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 011 S1
- Port Name
- hardpoint_s1_missile_011
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 012 S1
- Port Name
- hardpoint_s1_missile_012
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 013 S1
- Port Name
- hardpoint_s1_missile_013
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 014 S1
- Port Name
- hardpoint_s1_missile_014
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 015 S1
- Port Name
- hardpoint_s1_missile_015
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 016 S1
- Port Name
- hardpoint_s1_missile_016
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 017 S1
- Port Name
- hardpoint_s1_missile_017
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 018 S1
- Port Name
- hardpoint_s1_missile_018
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 019 S1
- Port Name
- hardpoint_s1_missile_019
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 020 S1
- Port Name
- hardpoint_s1_missile_020
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 021 S1
- Port Name
- hardpoint_s1_missile_021
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 022 S1
- Port Name
- hardpoint_s1_missile_022
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 023 S1
- Port Name
- hardpoint_s1_missile_023
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 024 S1
- Port Name
- hardpoint_s1_missile_024
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 025 S1
- Port Name
- hardpoint_s1_missile_025
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 026 S1
- Port Name
- hardpoint_s1_missile_026
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 027 S1
- Port Name
- hardpoint_s1_missile_027
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 028 S1
- Port Name
- hardpoint_s1_missile_028
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 029 S1
- Port Name
- hardpoint_s1_missile_029
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 030 S1
- Port Name
- hardpoint_s1_missile_030
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 031 S1
- Port Name
- hardpoint_s1_missile_031
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 032 S1
- Port Name
- hardpoint_s1_missile_032
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Missile Rack S1 Right S2 GroundVehicleMissileLauncher S2
- Port Name
- hardpoint_missile_rack_s1_right
- Equippable Size
- S2
- Equippable Type
- GroundVehicleMissileLauncher
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- -
Self-Repair
Idle State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
↳ Marksman I-G Missile S1 Missile S1 Missile 001 S1
- Port Name
- hardpoint_s1_missile_001
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 002 S1
- Port Name
- hardpoint_s1_missile_002
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 003 S1
- Port Name
- hardpoint_s1_missile_003
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 004 S1
- Port Name
- hardpoint_s1_missile_004
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 005 S1
- Port Name
- hardpoint_s1_missile_005
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 006 S1
- Port Name
- hardpoint_s1_missile_006
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 007 S1
- Port Name
- hardpoint_s1_missile_007
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 008 S1
- Port Name
- hardpoint_s1_missile_008
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 009 S1
- Port Name
- hardpoint_s1_missile_009
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 010 S1
- Port Name
- hardpoint_s1_missile_010
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 011 S1
- Port Name
- hardpoint_s1_missile_011
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 012 S1
- Port Name
- hardpoint_s1_missile_012
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 013 S1
- Port Name
- hardpoint_s1_missile_013
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 014 S1
- Port Name
- hardpoint_s1_missile_014
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 015 S1
- Port Name
- hardpoint_s1_missile_015
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 016 S1
- Port Name
- hardpoint_s1_missile_016
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 017 S1
- Port Name
- hardpoint_s1_missile_017
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 018 S1
- Port Name
- hardpoint_s1_missile_018
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 019 S1
- Port Name
- hardpoint_s1_missile_019
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 020 S1
- Port Name
- hardpoint_s1_missile_020
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 021 S1
- Port Name
- hardpoint_s1_missile_021
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 022 S1
- Port Name
- hardpoint_s1_missile_022
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 023 S1
- Port Name
- hardpoint_s1_missile_023
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 024 S1
- Port Name
- hardpoint_s1_missile_024
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 025 S1
- Port Name
- hardpoint_s1_missile_025
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 026 S1
- Port Name
- hardpoint_s1_missile_026
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 027 S1
- Port Name
- hardpoint_s1_missile_027
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 028 S1
- Port Name
- hardpoint_s1_missile_028
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 029 S1
- Port Name
- hardpoint_s1_missile_029
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 030 S1
- Port Name
- hardpoint_s1_missile_030
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 031 S1
- Port Name
- hardpoint_s1_missile_031
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Marksman I-G Missile S1 Missile S1 Missile 032 S1
- Port Name
- hardpoint_s1_missile_032
- Equippable Size
- S1
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 900.00
- Range
- 20,580 m
- Arm Time
- 1.5 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 15.00
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 4.00/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 900.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,372.00 m/s
- Max Lifetime
- 15.00 s
- Boost Speed
- 225.00 m/s
- Intercept Speed
- 500.00 m/s
- Terminal Speed
- 550.00 m/s
- Fuel Tank Size
- 30
- Boost Phase Duration
- 0.50 s
- Terminal Phase Engagement Time
- 1.00 s
- Terminal Phase Engagement Angle
- 45.0 deg
Explosion
- Radius
- 3.00 - 5.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.50 s
- Ignite Time
- 0.10 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.50 s
↳ Missile Rack S2 Left S2 GroundVehicleMissileLauncher S2
- Port Name
- hardpoint_missile_rack_s2_left
- Equippable Size
- S2
- Equippable Type
- GroundVehicleMissileLauncher
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- -
Self-Repair
Idle State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
↳ Ignite II-G Missile S2 Missile S2 Missile 001 S2
- Port Name
- hardpoint_s2_missile_001
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 002 S2
- Port Name
- hardpoint_s2_missile_002
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 003 S2
- Port Name
- hardpoint_s2_missile_003
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 004 S2
- Port Name
- hardpoint_s2_missile_004
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 005 S2
- Port Name
- hardpoint_s2_missile_005
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 006 S2
- Port Name
- hardpoint_s2_missile_006
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 007 S2
- Port Name
- hardpoint_s2_missile_007
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 008 S2
- Port Name
- hardpoint_s2_missile_008
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Missile Rack S2 Right S2 GroundVehicleMissileLauncher S2
- Port Name
- hardpoint_missile_rack_s2_right
- Equippable Size
- S2
- Equippable Type
- GroundVehicleMissileLauncher
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- -
Self-Repair
Idle State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
↳ Ignite II-G Missile S2 Missile S2 Missile 001 S2
- Port Name
- hardpoint_s2_missile_001
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 002 S2
- Port Name
- hardpoint_s2_missile_002
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 003 S2
- Port Name
- hardpoint_s2_missile_003
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 004 S2
- Port Name
- hardpoint_s2_missile_004
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 005 S2
- Port Name
- hardpoint_s2_missile_005
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 006 S2
- Port Name
- hardpoint_s2_missile_006
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 007 S2
- Port Name
- hardpoint_s2_missile_007
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
↳ Ignite II-G Missile S2 Missile S2 Missile 008 S2
- Port Name
- hardpoint_s2_missile_008
- Equippable Size
- S2
- Equippable Type
- Missile
Missile
- Signal Type
- Infrared
- Lock Range
- 50 - 10,000 m
- Damage Total
- 2,000.00
- Range
- 30,870 m
- Arm Time
- 1.3 s
Target Lock
- Lock Angle
- 60.0 deg
- Tracking Signal Min
- 17.80
- Signal Resilience Min
- 1.00
- Signal Resilience Max
- 1.70
- Signal Amplifier
- 5.00
- Lock Increase Rate
- 1.60/s
- Allow Dumb Firing
- Yes
Damage
- Physical
- 2,000.00
Flight Performance, Explosion & Delays
Flight Performance
- Speed
- 1,029.00 m/s
- Max Lifetime
- 30.00 s
- Boost Speed
- 200.00 m/s
- Intercept Speed
- 450.00 m/s
- Terminal Speed
- 500.00 m/s
- Fuel Tank Size
- 40
- Boost Phase Duration
- 1.00 s
- Terminal Phase Engagement Time
- 0.50 s
- Terminal Phase Engagement Angle
- 120.0 deg
Explosion
- Radius
- 7.00 - 8.00 m
- Is Cluster
- No
- Requires Launcher
- Yes
- Safety Distance
- 5.00 m
- Proximity
- 0.50 m
Delays
- Arm Time
- 1.25 s
- Ignite Time
- 0.20 s
- Collision Delay Time
- 0.50 s
- Lock Time
- 0.30 s
Shields
PIN S0 Shield Shield Generator S0 1 Power Usage Pwr 1 Coolant Usage Cool
- Port Name
- hardpoint_shield_generator
- Equippable Size
- S0
- Equippable Type
- Shield
Shield
- Max Health
- 900 HP
- Regen Rate
- 51 HP/s
- Regen Time
- 17.65 s
Reserve Pool
- Regen Rate
- 128 HP/s
- Regen Time
- 7.1 s
- Drain Rate Ratio
- 2.5
Regen Delay
- Downed
- 9.09 s
- Damage
- 4.55 s
Absorption
- Physical
- 45.0%
Resistance
- Physical
- 25.0%
- Energy
- -29.0%
- Distortion
- 95.0%
Resource Network
- Power Usage
- 1 Segments
- Coolant Usage
- 1 Segments
Self-Repair
Online State
Consumption
Power Conversion
- Rate
- 1.0
- Min. Fraction
- 100.0%
- Generated Resource
- Shield
- Generated Rate
- 51.0
Coolant Consumption
- Rate
- 0.0
- Min. Fraction
- 0.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 0.70 x
Standard (Disabled)
- Start
- 0
- Modifier
- 0.85 x
High
- Start
- 1
- Modifier
- 1.00 x
Emission
IR
- Emission
- 0.0
EM
- Emission
- 375.0
- Decay
- 0.15
Coolers
Frost-Star SL S0 Cooler Cooler S0 1 Power Usage Pwr 16 Generation
- Port Name
- hardpoint_cooler
- Equippable Size
- S0
- Equippable Type
- Cooler
Resource Network
- Power Usage
- 1 Segments
- Coolant Generation
- 16 Segments
Self-Repair
Online State
Consumption
Power Conversion
- Rate
- 1.0
- Min. Fraction
- 100.0%
- Generated Resource
- Coolant
- Generated Rate
- 16.0
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 0.70 x
Standard (Disabled)
- Start
- 0
- Modifier
- 0.85 x
High
- Start
- 1
- Modifier
- 1.00 x
Emission
IR
- Emission
- 2,500.0
EM
- Emission
- 375.0
- Decay
- 0.15
Power Plants
Radix S0 PowerPlant Powerplant S0 10 Coolant Usage Cool 10 Generation
- Port Name
- hardpoint_powerplant
- Equippable Size
- S0
- Equippable Type
- PowerPlant
Power Plant
- Power Segment Generation
- 10 Segments
Resource Network
- Coolant Usage
- 10 Segments
- Power Generation
- 10 Segments
Self-Repair
Online State
Consumption
Power Generation
- Rate
- 10.0
Coolant Consumption
- Rate
- 0.0
- Min. Fraction
- 0.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Emission
IR
- Emission
- 0.0
EM
- Emission
- 0.0 - 3,750.0
- Decay
- 0.15
- Per Segment
- 375
Radars
Prevenir S0 Radar Radar S0 3 Power Usage Pwr 3 Coolant Usage Cool
- Port Name
- hardpoint_radar
- Equippable Size
- S0
- Equippable Type
- Radar
Resource Network
- Power Usage
- 2 - 3 Segments
- Coolant Usage
- 2 - 3 Segments
Self-Repair
Online State
Consumption
Power Consumption
- Rate
- 3.0
- Min. Fraction
- 66.7%
Coolant Consumption
- Rate
- 0.0
- Min. Fraction
- 0.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 0.70 x
Standard (Disabled)
- Start
- 0
- Modifier
- 0.85 x
High
- Start
- 1
- Modifier
- 1.00 x
Emission
IR
- Emission
- 0.0
EM
- Emission
- 600.0 - 900.0
- Decay
- 0.15
Radar
- Cooldown
- 2.50 s
Sensitivity
- Infrared
- 0.75
- Cross Section
- 0.50
- Electromagnetic
- 0.75
- Resource
- 1.00
- dB
- 0.00
Ground Vehicle Sensitivity
- Infrared
- 0.25
- Cross Section
- 0.25
- Electromagnetic
- 0.25
- Resource
- 0.25
- dB
- 0.25
Aim Assist
- Min Assignment Distance
- 585 m
- Max Assignment Distance
- 715 m
- Outside Range Buffer
- 60 m
Piercing
Piercing
- Infrared
- 0.25
- Cross Section
- 0.25
- Electromagnetic
- 0.25
- Resource
- 1.00
- dB
- 0.25
↳ Batteryport S1 - 2
- Port Name
- BatteryPort
- Equippable Size
- S1 - 2
- Equippable Type
- -
Counter Measures
Joker Defcon - Decoy Launcher S1 WeaponDefensive Cm Launcher Left Front S1
- Port Name
- hardpoint_cm_launcher_left_front
- Equippable Size
- S1
- Equippable Type
- WeaponDefensive
Counter Measure
- Type
- Flare
Signature
Ammunition
- Range
- 520 m
- Capacity
- 48
Explosion Radius
- Radius
- -
Stats
- Size
- 0
- Speed
- 65 m/s
- Lifetime
- 8.00 s
- Initial Capacity
- 48
Joker Defcon - Noise Launcher S1 WeaponDefensive Cm Launcher Left Rear S1
- Port Name
- hardpoint_cm_launcher_left_rear
- Equippable Size
- S1
- Equippable Type
- WeaponDefensive
Counter Measure
- Type
- Chaff
Signature
Ammunition
- Range
- 625 m
- Capacity
- 5
Explosion Radius
- Radius
- -
Stats
- Size
- 0
- Speed
- 250 m/s
- Lifetime
- 2.50 s
- Initial Capacity
- 5
Joker Defcon - Noise Launcher S1 WeaponDefensive Cm Launcher Right Rear S1
- Port Name
- hardpoint_cm_launcher_right_rear
- Equippable Size
- S1
- Equippable Type
- WeaponDefensive
Counter Measure
- Type
- Chaff
Signature
Ammunition
- Range
- 625 m
- Capacity
- 5
Explosion Radius
- Radius
- -
Stats
- Size
- 0
- Speed
- 250 m/s
- Lifetime
- 2.50 s
- Initial Capacity
- 5
Joker Defcon - Decoy Launcher S1 WeaponDefensive Cm Launcher Right Front S1
- Port Name
- hardpoint_cm_launcher_right_front
- Equippable Size
- S1
- Equippable Type
- WeaponDefensive
Counter Measure
- Type
- Flare
Signature
Ammunition
- Range
- 520 m
- Capacity
- 48
Explosion Radius
- Radius
- -
Stats
- Size
- 0
- Speed
- 65 m/s
- Lifetime
- 8.00 s
- Initial Capacity
- 48
Life Support
ComfortAir Lite S0 LifeSupportGenerator Lifesupport S0 1 Power Usage Pwr 1 Coolant Usage Cool
- Port Name
- hardpoint_lifesupport
- Equippable Size
- S0
- Equippable Type
- LifeSupportGenerator
Resource Network
- Power Usage
- 1 Segments
- Coolant Usage
- 1 Segments
Self-Repair
Online State
Consumption
Power Conversion
- Rate
- 1.0
- Min. Fraction
- 100.0%
- Generated Resource
- LifeSupport
- Generated Rate
- 0.0
Coolant Consumption
- Rate
- 0.0
- Min. Fraction
- 0.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 0.70 x
Standard (Disabled)
- Start
- 0
- Modifier
- 0.85 x
High
- Start
- 1
- Modifier
- 1.00 x
Emission
IR
- Emission
- 0.0
EM
- Emission
- 313.0
- Decay
- 0.15
↳ lfsp_filter_subitem_standard S0 - 1 Misc $Slot 01 S1
- Port Name
- $slot_01
- Equippable Size
- S0 - 1
- Equippable Type
- Misc
↳ $Slot 02 S0 - 1
- Port Name
- $slot_02
- Equippable Size
- S0 - 1
- Equippable Type
- -
↳ $Slot 03 S0 - 1
- Port Name
- $slot_03
- Equippable Size
- S0 - 1
- Equippable Type
- -
Fuel
Internal Tank S1 FuelTank Fuel Tank 02 S1
- Port Name
- hardpoint_fuel_tank_02
- Equippable Size
- S1
- Equippable Type
- FuelTank
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Fuel Storage
- Rate
- 10.0
- Generated Resource
- Fuel
- Generated Rate
- 10.0
- Discharge
- No
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Fuel Tank
- Drain Rate
- 0.00/s
- Capacity
- 3 SCU
Internal Tank S1 FuelTank Fuel Tank 01 S1
- Port Name
- hardpoint_fuel_tank_01
- Equippable Size
- S1
- Equippable Type
- FuelTank
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Fuel Storage
- Rate
- 10.0
- Generated Resource
- Fuel
- Generated Rate
- 10.0
- Discharge
- No
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Fuel Tank
- Drain Rate
- 0.00/s
- Capacity
- 3 SCU
Other
Weapon Rack S1 Usable Large Weapon Rack S1
- Port Name
- hardpoint_large_weapon_rack
- Equippable Size
- S1
- Equippable Type
- Usable
↳ $Ip Launcher 01 S3 - 4
- Port Name
- $IP_launcher_01
- Equippable Size
- S3 - 4
- Equippable Type
- -
Computer S0 - 1 Misc S0
- Port Name
- hardpoint_computer
- Equippable Size
- S0 - 1
- Equippable Type
- Misc
Personal Storage S1 Cargo Personal Storage S1
- Port Name
- hardpoint_personal_storage
- Equippable Size
- S1
- Equippable Type
- Cargo
Scanner S1
- Port Name
- hardpoint_scanner
- Equippable Size
- S1
- Equippable Type
- -
Armor S1 Armor S1
- Port Name
- hardpoint_armor
- Equippable Size
- S1
- Equippable Type
- Armor
Armor
- Health
- 4,875 HP
Deflection
- Physical
- 10.00
- Energy
- 8.00
Resistance
- Physical
- -23.0%
- Energy
- 15.0%
Damage Multipliers
- Physical
- -40.0%
- Energy
- -60.0%
Cockpit Flair S1
- Port Name
- hardpoint_cockpit_flair
- Equippable Size
- S1
- Equippable Type
- -
Cockpit Flair Hang S1
- Port Name
- hardpoint_cockpit_flair_hang
- Equippable Size
- S1
- Equippable Type
- -
Controller Capacitor Assignment S1 CapacitorAssignmentController S1
- Port Name
- hardpoint_controller_capacitor_assignment
- Equippable Size
- S1
- Equippable Type
- CapacitorAssignmentController
COMMS S1 CommsController Controller Comms S1
- Port Name
- hardpoint_controller_comms
- Equippable Size
- S1
- Equippable Type
- CommsController
HEAT S1 CoolerController Controller Cooler S1
- Port Name
- hardpoint_controller_cooler
- Equippable Size
- S1
- Equippable Type
- CoolerController
SECURITY S1 DoorController Controller Door S1
- Port Name
- hardpoint_controller_door
- Equippable Size
- S1
- Equippable Type
- DoorController
POWER S1 EnergyController Controller Energy S1
- Port Name
- hardpoint_controller_energy
- Equippable Size
- S1
- Equippable Type
- EnergyController
LIGHTS S1 LightController Controller Light S1
- Port Name
- hardpoint_controller_light
- Equippable Size
- S1
- Equippable Type
- LightController
SHIELDS S1 ShieldController Controller Shield S1
- Port Name
- hardpoint_controller_shield
- Equippable Size
- S1
- Equippable Type
- ShieldController
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Shield Consumption
- Rate
- 1,000,000.0
- Min. Fraction
- 0.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Shield Controller
- Face Type
- Bubble
- Reconfiguration Cooldown
- 2.5 s
- Max Reallocation
- 1
- Electrical Charge Dmg
- 100.0/s
WEAPONS S1 WeaponController Controller Weapon S1
- Port Name
- hardpoint_controller_weapon
- Equippable Size
- S1
- Equippable Type
- WeaponController
Drivetrain S1 WheeledController Controller Wheel S1 2 Power Usage Pwr 2 Coolant Usage Cool
- Port Name
- hardpoint_controller_wheel
- Equippable Size
- S1
- Equippable Type
- WheeledController
Resource Network
- Power Usage
- 2 Segments
- Coolant Usage
- 2 Segments
Self-Repair
Online State
Consumption
Power Consumption
- Rate
- 2.0
- Min. Fraction
- 100.0%
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Dashboard Pilot S1 SeatDashboard S1
- Port Name
- hardpoint_dashboard_pilot
- Equippable Size
- S1
- Equippable Type
- SeatDashboard
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
↳ Radar Helper S1 Display S1
- Port Name
- Radar_Helper
- Equippable Size
- S1
- Equippable Type
- Display
↳ Screen Main Left S1 Display S1
- Port Name
- Screen_Main_Left
- Equippable Size
- S1
- Equippable Type
- Display
↳ Screen Secondary Left S1 Display S1
- Port Name
- Screen_Secondary_Left
- Equippable Size
- S1
- Equippable Type
- Display
↳ Screen Main Right S1 Display S1
- Port Name
- Screen_Main_Right
- Equippable Size
- S1
- Equippable Type
- Display
↳ Screen Secondary Right S1 Display S1
- Port Name
- Screen_Secondary_Right
- Equippable Size
- S1
- Equippable Type
- Display
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Windshield S1 Misc S1
- Port Name
- hardpoint_windshield
- Equippable Size
- S1
- Equippable Type
- Misc
Fuel Intake S1
- Port Name
- hardpoint_fuel_intake
- Equippable Size
- S1
- Equippable Type
- -
Paint S1
- Port Name
- hardpoint_paint
- Equippable Size
- S1
- Equippable Type
- -
Ping S2
- Port Name
- hardpoint_ping
- Equippable Size
- S2
- Equippable Type
- -
Access S1 SeatAccess Seat Access S1
- Port Name
- hardpoint_seat_access
- Equippable Size
- S1
- Equippable Type
- SeatAccess
TRGT. STATUS S1 Seat Seat Pilot S1
- Port Name
- hardpoint_seat_pilot
- Equippable Size
- S1
- Equippable Type
- Seat
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Seat
- Seat Type
- DUAL_STICK
- Has Ejection
- No
Axis Limits
Self Destruct Unit S1 SelfDestruct Selfdestruct S1
- Port Name
- hardpoint_selfdestruct
- Equippable Size
- S1
- Equippable Type
- SelfDestruct
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- 0 Segments
Self-Repair
Online State
Consumption
Power States
Low (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Standard (Disabled)
- Start
- 0
- Modifier
- 1.00 x
High (Disabled)
- Start
- 0
- Modifier
- 1.00 x
Self Destruct
- Damage
- 2,500
- Countdown
- 20 s
- Radius
- 10 - 30 m
- Physical Impact Radius
- 15 - 30 m
Weapon Regen Pool S1
- Port Name
- hardpoint_weapon_regen_pool
- Equippable Size
- S1
- Equippable Type
- -
Fuel Port S1 Door S1
- Port Name
- hardpoint_fuel_port
- Equippable Size
- S1
- Equippable Type
- Door
Interior S1
- Port Name
- hardpoint_interior
- Equippable Size
- S1
- Equippable Type
- -
Door Control S1 Door Canopy S1
- Port Name
- hardpoint_canopy
- Equippable Size
- S1
- Equippable Type
- Door
↳ Control Panel A S1 - 10
- Port Name
- control_panel_a
- Equippable Size
- S1 - 10
- Equippable Type
- -
↳ Control Panel B S0 - 10
- Port Name
- control_panel_b
- Equippable Size
- S0 - 10
- Equippable Type
- -
↳ Charge Handle A S0 - 10
- Port Name
- charge_handle_a
- Equippable Size
- S0 - 10
- Equippable Type
- -
↳ Charge Handle B S0 - 10
- Port Name
- charge_handle_b
- Equippable Size
- S0 - 10
- Equippable Type
- -
↳ Close Button A S0 - 10
- Port Name
- close_button_a
- Equippable Size
- S0 - 10
- Equippable Type
- -
↳ Close Button B S1 - 10
- Port Name
- close_button_b
- Equippable Size
- S1 - 10
- Equippable Type
- -
↳ Proximity Sensor S0 - 2
- Port Name
- proximity_sensor
- Equippable Size
- S0 - 2
- Equippable Type
- -
↳ Light Group A S1 - 10
- Port Name
- light_group_a
- Equippable Size
- S1 - 10
- Equippable Type
- -
↳ Light Group B S1 - 10
- Port Name
- light_group_b
- Equippable Size
- S1 - 10
- Equippable Type
- -
↳ Decal Front S0 - 1
- Port Name
- decal_front
- Equippable Size
- S0 - 1
- Equippable Type
- -
↳ Decal Rear S0 - 1
- Port Name
- decal_rear
- Equippable Size
- S0 - 1
- Equippable Type
- -
↳ Decal Screen S0 - 1
- Port Name
- decal_screen
- Equippable Size
- S0 - 1
- Equippable Type
- -
Weapon Rack Geo S1 Usable S1
- Port Name
- hardpoint_weapon_rack_geo
- Equippable Size
- S1
- Equippable Type
- Usable
↳ $Proxy Weapon 01 S2
- Port Name
- $proxy_weapon_01
- Equippable Size
- S2
- Equippable Type
- -
MISSILES S1 MissileController Controller Missile S1
- Port Name
- hardpoint_controller_missile
- Equippable Size
- S1
- Equippable Type
- MissileController
Relay S1 Relay Relay Cockpit S1
- Port Name
- hardpoint_relay_cockpit
- Equippable Size
- S1
- Equippable Type
- Relay
Resource Network
- Power Usage
- 0 Segments
- Coolant Usage
- -
Self-Repair
Armor
Health & Deflection
- Health
- 4,875 HP
- Physical Def.
- 10
- Energy Def.
- 8
Damage Multipliers
- Physical
- -23%
- Energy
- +15%
- Distortion
- 0%
Signal Multipliers
- EM
- -15%
- IR
- -15%
- CS
- 0%
Shield
Info
- Face Type
- Bubble
- Hit Points
- 900 HP
- Regeneration
- 34 HP/s
Weaponry
Missiles
- Count
- 80
- Total Damage
- 89,600
Resource Network
Signature
- IR
- 1,727
- 1,727
- EM
- 3,581
- 3,581
Shields
Quantum
Cooling
16 Segments
- Used
- 13 Segments
- 13 Segments
- Usage
- 81.0%
- 81.0%
Shields
Quantum
Power
10 Segments
/ 375 EM per Segment
- Used
- 7 Segments
- 7 Segments
Shields
Quantum
System Breakdown
EM Groups
- Radar
- 765
- 765
- Cooler
- 319
- 319
- Power Plant
- 2,231
- 2,231
- Life Support Generator
- 266
- 266
System / EM
Shields
Quantum
Cooling Groups
- Radar
- 3
- 3
- Power Plant
- 7
- 7
- Wheeled Controller
- 2
- 2
- Life Support Generator
- 1
- 1
System / Segment
Shields
Quantum
Power Groups
- Radar
- 3
- Cooler
- 1
- Wheeled Controller
- 2
- Life Support Generator
- 1
System
Segments
Parts
Structure
Damage Max
Tmbl storm
35,000
Body
27,000
Tread cover fl
5,000
Component door fl (back)
500
Component door fl (front)
500
Blast plate (front left)
200
Radar de (tail front left)
100
Tread cover rl
5,000
Component door rl (front)
500
Component door rl (back)
500
Blast plate a (rear left)
200
Blast plate b (rear left)
200
Tread cover rr
5,000
Component door rr (front)
500
Component door rr (back)
500
Blast shield a (back right)
200
Blast shield b (rear right)
200
Tread cover fr
5,000
Blast plate (front right)
200
Component door fr (back)
500
Component door fr (front)
500
Radar de (tail front right)
100
Component door (rear left)
500
Component door (rear right)
500
Hardpoint wheel 00 (front right)
700
Hardpoint wheel hidden (rear right)
700
Hardpoint wheel 014 (rear right)
700
Hardpoint wheel 014 (rear left)
700
Hardpoint wheel 013 (rear right)
700
Hardpoint wheel 013 (rear left)
700
Hardpoint wheel hidden (front right)
700
Hardpoint wheel hidden (front left)
700
Hardpoint wheel 06 (front right)
700
Hardpoint wheel 06 (front left)
700
Hardpoint wheel 12 (rear right)
700
Hardpoint wheel 11 (rear right)
700
Hardpoint wheel 01 (front right)
700
Hardpoint wheel 08 (rear right)
700
Hardpoint wheel 06 (rear right)
700
Hardpoint wheel hidden (rear left)
700
Hardpoint wheel 04 (front right)
700
Hardpoint wheel 02 (front right)
700
Hardpoint wheel 12 (rear left)
700
Hardpoint wheel 00 (front left)
700
Hardpoint wheel 11 (rear left)
700
Hardpoint wheel 08 (rear left)
700
Hardpoint wheel 06 (rear left)
700
Hardpoint wheel 01 (front left)
700
Hardpoint wheel 04 (front left)
700
Hardpoint wheel 02 (front left)
700
Hardpoint wheel gap1 (front left)
700
Hardpoint wheel gap1 (front right)
700
Hardpoint wheel gap2 (front left)
700
Hardpoint wheel gap2 (front right)
700
Hardpoint wheel center2 (front left)
700
Hardpoint wheel center1 (front right)
700
Hardpoint wheel center2 (front right)
700
Hardpoint wheel center1 (front left)
700
Hardpoint wheel bumper left (front)
700
Hardpoint wheel bumper right (front)
700
Hardpoint wheel hidden2 (rear left)
700
Hardpoint wheel hidden2 (rear right)
700
Blast plate body (right)
200
Radar debody left (tail)
100
Radar debody right (tail)
100
Blast plate body (left)
200
Crew & Medical
Crew Stations
- Total Stations
- 1
Stations includes pilot, co-pilot, turret, engineering, and bridge positions
Flight & Mobility
Drive Characteristics
Speed
- Top Speed
- 108.0 km/h
Tracked
- Total
- 38
- Driven
- 2
- Steered
- 0
- Drive
- RWD
Dimensions & Cargo
Dimensions & Mass
Dimensions
- Length
- 10.3 m
- Width
- 7.7 m
- Height
- 4.0 m
Cross Section
- Length
- 2,094
- Width
- 1,557
- Height
- 2,650
Mass
- Total
- 99,184 kg
- Hull
- 92,270 kg
- Loadout
- 6,914 kg
Purchase & Insurance
Purchase
- MSRP
- $100
- Pledge
- View
Insurance
- Claim
- 5.3 min
- Expedite
- 1.3 min
- Cost
- 1,740 aUEC
Loaner & SKUs
SKUs
| Name | Price | Imported At |
|---|---|---|
| Standard Edition | 100 $ | 2 years ago |
| Imperator Subscribers Edition | 100 $ | 1 year ago |
| Warbond Edition | 95 $ | 11 months ago |
Purchase Prices
1
Stanton
| Location | Terminal | Price | Version | Updated |
|---|---|---|---|---|
| Hurston | New Deal - Teasa Spaceport - Lorville | 452,466 aUEC | 4.7.2-LIVE.11674325 | 3 weeks ago |
Technical
Technical
- Class Name
- TMBL_Storm_AA