Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Pulverizer "Mustard" LMG
(none_lmg_ballistic_01_tint02)
Changed
14 changes
stdItem
Mass:
18
→
12.2
Interactions
0:
Cruisecontrol_setinactive
→
Syncclose
1:
Quantumspool_setactive
→
Hidelocks
2:
Quantumspool_setinactive
→
Synclock
3:
Quantumtravel_setactive
→
Syncunlock
4:
Quantumtravel_setinactive
→
Lightson
5:
Navfilter_setnone
→
Lightsoff
6:
Navfilter_setpoi
→
Lightslow
7:
Navfilter_setquantum
→
Lightsalarm
8:
Weaponcontroller_setactive
→
Checkcredentials
9:
Weaponcontroller_setinactive
→
Override
10:
Gimbaltype_setfixed
→
Opendoor
11:
Gimbaltype_setgimbal
→
Closedoor
12:
Gimbaltype_setaimassist
→
Enableproximitysensor
Pulverizer "Bleach" LMG
(none_lmg_ballistic_01_tint03)
Changed
14 changes
stdItem
Mass:
18
→
12.2
Interactions
0:
Exteriorlights_off
→
Lightsalarm
1:
Interiorlights_on
→
Checkcredentials
2:
Interiorlights_off
→
Override
3:
Selfdestruct_engage
→
Opendoor
4:
Selfdestruct_disengage
→
Closedoor
5:
Alarm_on
→
Enableproximitysensor
6:
Alarm_off
→
Disableproximitysensor
7:
Hailtarget_start
→
Lockdoor
8:
Hailtarget_stop
→
Unlockdoor
9:
Sensors_on
→
Opencomplete
10:
Sensors_off
→
Closecomplete
11:
Ping
→
Syncopen
12:
Scan_enable
→
Syncclose
Tripledown Pistol
(none_pistol_ballistic_01)
Changed
1 change
stdItem
Mass:
1.1
→
1.495
Tripledown Pistol Magazine (12 Cap)
(none_pistol_ballistic_01_mag)
Changed
1 change
stdItem
Mass:
0.3
→
0.42
Tripledown "Dark" Pistol
(none_pistol_ballistic_01_tint01)
Changed
1 change
stdItem
Mass:
1.1
→
1.495
Tripledown "Heavy Metal" Pistol
(none_pistol_ballistic_01_tint02)
Changed
1 change
stdItem
Mass:
1.1
→
1.495
Tripledown "Ridgeback" Pistol
(none_pistol_ballistic_01_tint03)
Changed
1 change
stdItem
Mass:
1.1
→
1.495
Killshot Rifle
(none_rifle_multi_01)
Changed
1 change
stdItem
Mass:
3.5
→
4.99
Killshot Rifle Magazine (45 Cap)
(none_rifle_multi_01_mag)
Changed
1 change
stdItem
Mass:
0.6
→
1.11
Killshot "Payback" Rifle
(none_rifle_multi_01_store01)
Changed
14 changes
stdItem
Mass:
3.5
→
4.99
Interactions
0:
Navfilter_setpoi
→
Carry
1:
Navfilter_setquantum
→
Drop
2:
Weaponcontroller_setactive
→
Inspect
3:
Weaponcontroller_setinactive
→
Place
4:
Gimbaltype_setfixed
→
Store
5:
Gimbaltype_setgimbal
→
Offhandstore
6:
Gimbaltype_setaimassist
7:
Firepattern_setstaggered
8:
Firepattern_setsynchronized
9:
Piptype_setlead
10:
Piptype_setlag
11:
Navfilter_isnone
12:
Navfilter_ispoi
Killshot "Bleach" Rifle
(none_rifle_multi_01_tint01)
Changed
14 changes
stdItem
Mass:
3.5
→
4.99
Interactions
0:
Coupled_setcoupled
→
Offhandstore
1:
Coupled_setdecoupled
→
Carry
2:
Gsafe_setactive
→
Drop
3:
Gsafe_setinactive
→
Inspect
4:
Esp_setactive
→
Place
5:
Esp_setinactive
→
Store
6:
Cruisecontrol_setactive
7:
Cruisecontrol_setinactive
8:
Quantumspool_setactive
9:
Quantumspool_setinactive
10:
Quantumtravel_setactive
11:
Quantumtravel_setinactive
12:
Navfilter_setnone
Killshot "Goodnight" Rifle
(none_rifle_multi_01_tint02)
Changed
14 changes
stdItem
Mass:
3.5
→
4.99
Interactions
0:
Navfilter_isquantum
→
Drop
1:
Landinggear_invalid
→
Inspect
2:
Cyclefriendly
→
Place
3:
Cyclehostile
→
Store
4:
Cycleall
→
Offhandstore
5:
Cyclepinned
→
Carry
6:
Exteriorlights_on
7:
Exteriorlights_off
8:
Interiorlights_on
9:
Interiorlights_off
10:
Selfdestruct_engage
11:
Selfdestruct_disengage
12:
Alarm_on
Killshot "Bloody" Rifle
(none_rifle_multi_01_tint03)
Changed
14 changes
stdItem
Mass:
3.5
→
4.99
Interactions
0:
Openaccesspoints
→
Place
1:
Closeaccesspoints
→
Store
2:
Flight_ready
→
Offhandstore
3:
Dummyinteraction
→
Carry
4:
Commsinteraction
→
Drop
5:
Opencanopy
→
Inspect
6:
Closecanopy
7:
Deployladder
8:
Retractladder
9:
Landinggear_deploy
10:
Landinggear_retract
11:
Autoland_setactive
12:
Autoland_setinactive
Deadrig Shotgun
(none_shotgun_ballistic_01)
Changed
1 change
stdItem
Mass:
4.3
→
4.21
Deadrig 'Noxious' Shotgun
(none_shotgun_ballistic_01_green01)
Changed
14 changes
stdItem
Mass:
4.3
→
4.21
Interactions
0:
Flight_ready
→
Poweroff
1:
Dummyinteraction
→
Poweron
2:
Commsinteraction
3:
Opencanopy
4:
Closecanopy
5:
Landinggear_deploy
6:
Landinggear_retract
7:
Coupled_setcoupled
8:
Coupled_setdecoupled
9:
Gsafe_setactive
10:
Gsafe_setinactive
11:
Esp_setactive
12:
Esp_setinactive
Deadrig Shotgun Magazine (8 cap)
(none_shotgun_ballistic_01_mag)
Changed
1 change
stdItem
Mass:
0.96
→
0.68
Ripper "Sunblock" SMG
(none_smg_energy_01)
Changed
1 change
stdItem
Mass:
2.75
→
2.42
Ripper SMG Battery (60 cap)
(none_smg_energy_01_mag)
Changed
1 change
stdItem
Mass:
0.52
→
1.26
Boomtube Rocket Launcher
(none_special_ballistic_01)
Changed
22 changes
stdItem
Mass:
15
→
11.56
Weapon
Modes
0
Dps:
416833.3
→
341833.3
Alpha:
50020
→
41020
DpsEnergy:
208333.3
→
175000
AlphaEnergy:
25000
→
21000
DpsPhysical:
208500
→
166833.3
AlphaPhysical:
25020
→
20020
DamagePerShot:
50020
→
41020
DamagePerSecond:
416833.3
→
341833.3
MaxDamagePerMagazine:
50020
→
41020
Damage
Dps
Energy:
208333.3
→
175000
Physical:
208500
→
166833.3
Alpha
Energy:
25000
→
21000
Physical:
25020
→
20020
Burst:
416833.3
→
341833.3
DpsTotal:
416833.3
→
341833.3
MaxPerMag:
50020
→
41020
AlphaTotal:
50020
→
41020
Ammunition
ExplosionRadius
Maximum:
2.5
→
1.5
Minimum:
2.5
→
1.5
DetonationDamage
Energy:
25000
→
21000
Physical:
25000
→
20000
Boomtube "Clanguard" Rocket Launcher
(none_special_ballistic_01_collector01)
Changed
22 changes
stdItem
Mass:
15
→
11.56
Weapon
Modes
0
Dps:
416833.3
→
341833.3
Alpha:
50020
→
41020
DpsEnergy:
208333.3
→
175000
AlphaEnergy:
25000
→
21000
DpsPhysical:
208500
→
166833.3
AlphaPhysical:
25020
→
20020
DamagePerShot:
50020
→
41020
DamagePerSecond:
416833.3
→
341833.3
MaxDamagePerMagazine:
50020
→
41020
Damage
Dps
Energy:
208333.3
→
175000
Physical:
208500
→
166833.3
Alpha
Energy:
25000
→
21000
Physical:
25020
→
20020
Burst:
416833.3
→
341833.3
DpsTotal:
416833.3
→
341833.3
MaxPerMag:
50020
→
41020
AlphaTotal:
50020
→
41020
Ammunition
ExplosionRadius
Maximum:
2.5
→
1.5
Minimum:
2.5
→
1.5
DetonationDamage
Energy:
25000
→
21000
Physical:
25000
→
20000
Boomtube Rocket
(none_special_ballistic_01_rocket)
Changed
5 changes
stdItem
Mass:
0.32
→
4.21
Ammunition
ExplosionRadius
Maximum:
2.5
→
1.5
Minimum:
2.5
→
1.5
DetonationDamage
Energy:
25000
→
21000
Physical:
25000
→
20000
Boomtube "Ruby" Rocket Launcher
(none_special_ballistic_01_tint01)
Changed
22 changes
stdItem
Mass:
15
→
11.56
Weapon
Modes
0
Dps:
416833.3
→
341833.3
Alpha:
50020
→
41020
DpsEnergy:
208333.3
→
175000
AlphaEnergy:
25000
→
21000
DpsPhysical:
208500
→
166833.3
AlphaPhysical:
25020
→
20020
DamagePerShot:
50020
→
41020
DamagePerSecond:
416833.3
→
341833.3
MaxDamagePerMagazine:
50020
→
41020
Damage
Dps
Energy:
208333.3
→
175000
Physical:
208500
→
166833.3
Alpha
Energy:
25000
→
21000
Physical:
25020
→
20020
Burst:
416833.3
→
341833.3
DpsTotal:
416833.3
→
341833.3
MaxPerMag:
50020
→
41020
AlphaTotal:
50020
→
41020
Ammunition
ExplosionRadius
Maximum:
2.5
→
1.5
Minimum:
2.5
→
1.5
DetonationDamage
Energy:
25000
→
21000
Physical:
25000
→
20000
Boomtube "Mean Green" Rocket Launcher
(none_special_ballistic_01_tint02)
Changed
22 changes
stdItem
Mass:
15
→
11.56
Weapon
Modes
0
Dps:
416833.3
→
341833.3
Alpha:
50020
→
41020
DpsEnergy:
208333.3
→
175000
AlphaEnergy:
25000
→
21000
DpsPhysical:
208500
→
166833.3
AlphaPhysical:
25020
→
20020
DamagePerShot:
50020
→
41020
DamagePerSecond:
416833.3
→
341833.3
MaxDamagePerMagazine:
50020
→
41020
Damage
Dps
Energy:
208333.3
→
175000
Physical:
208500
→
166833.3
Alpha
Energy:
25000
→
21000
Physical:
25020
→
20020
Burst:
416833.3
→
341833.3
DpsTotal:
416833.3
→
341833.3
MaxPerMag:
50020
→
41020
AlphaTotal:
50020
→
41020
Ammunition
ExplosionRadius
Maximum:
2.5
→
1.5
Minimum:
2.5
→
1.5
DetonationDamage
Energy:
25000
→
21000
Physical:
25000
→
20000
Norfield
(Nozzle_FuelGiver_GRIN_NozzleFast)
Changed
10 changes
class_name:
Nozzle_FuelGiver_MISC_NozzleFast
→
Nozzle_FuelGiver_GRIN_NozzleFast
stdItem
ClassName:
Nozzle_FuelGiver_MISC_NozzleFast
→
Nozzle_FuelGiver_GRIN_NozzleFast
Durability
Health:
250
→
7140
ResourceNetwork
States
0
Deltas
0
Rate:
0
→
1.45
1
Rate:
0
→
0.8
Tags
#0:
MISC_Starfarer_Base
className:
Nozzle_FuelGiver_MISC_NozzleFast
→
Nozzle_FuelGiver_GRIN_NozzleFast
entity_tags
1:
f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
entity_tag_map
1
tag:
f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
name:
Nozzle
tags:
MISC_Starfarer_Base
Harkin
(Nozzle_FuelGiver_GRIN_NozzleVerySecure)
Changed
10 changes
class_name:
Nozzle_FuelGiver_MISC_NozzleSecure
→
Nozzle_FuelGiver_GRIN_NozzleVerySecure
stdItem
ClassName:
Nozzle_FuelGiver_MISC_NozzleSecure
→
Nozzle_FuelGiver_GRIN_NozzleVerySecure
Durability
Health:
500
→
12390
ResourceNetwork
States
0
Deltas
0
Rate:
0
→
1.05
1
Rate:
0
→
0.58
Tags
#0:
MISC_Starfarer_Base
className:
Nozzle_FuelGiver_MISC_NozzleSecure
→
Nozzle_FuelGiver_GRIN_NozzleVerySecure
entity_tags
1:
f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
entity_tag_map
1
tag:
f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
name:
Nozzle
tags:
MISC_Starfarer_Base
RN-7s
(Nozzle_FuelGiver_MISC_NozzleStandard)
Changed
5 changes
stdItem
Durability
Health:
350
→
9000
ResourceNetwork
States
0
Deltas
0
Rate:
0
→
1.65
1
Rate:
0
→
0.91
Tags
#0:
MISC_Starfarer_Base
tags:
MISC_Starfarer_Base
RipTops Shoes
(nrs_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Hi&Tight Shoes
(nrs_shoes_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots
(nrs_shoes_03_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Red
(nrs_shoes_03_01_02)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Orange
(nrs_shoes_03_01_03)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Yellow
(nrs_shoes_03_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Green
(nrs_shoes_03_01_05)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Seagreen
(nrs_shoes_03_01_06)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Blue
(nrs_shoes_03_01_07)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Purple
(nrs_shoes_03_01_08)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Violet
(nrs_shoes_03_01_09)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots White
(nrs_shoes_03_01_10)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Grey
(nrs_shoes_03_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Black
(nrs_shoes_03_01_12)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Dark Red
(nrs_shoes_03_01_13)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Sienna
(nrs_shoes_03_01_14)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Tan
(nrs_shoes_03_01_15)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Dark Green
(nrs_shoes_03_01_16)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Aqua
(nrs_shoes_03_01_17)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Twilight
(nrs_shoes_03_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Imperial
(nrs_shoes_03_01_19)
Changed
1 change
stdItem
GForceResistance
Value:
0
Li-Tok Boots Olive
(nrs_shoes_03_01_20)
Changed
1 change
stdItem
GForceResistance
Value:
0
PH - nrs_shoes_03_01_9tails01
(nrs_shoes_03_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Ardent Boots
(nrs_shoes_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0