Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Pulverizer "Mustard" LMG (none_lmg_ballistic_01_tint02)
Changed
14 changes
stdItem
Mass: 18 → 12.2
Interactions
0: Cruisecontrol_setinactive → Syncclose
1: Quantumspool_setactive → Hidelocks
2: Quantumspool_setinactive → Synclock
3: Quantumtravel_setactive → Syncunlock
4: Quantumtravel_setinactive → Lightson
5: Navfilter_setnone → Lightsoff
6: Navfilter_setpoi → Lightslow
7: Navfilter_setquantum → Lightsalarm
8: Weaponcontroller_setactive → Checkcredentials
9: Weaponcontroller_setinactive → Override
10: Gimbaltype_setfixed → Opendoor
11: Gimbaltype_setgimbal → Closedoor
12: Gimbaltype_setaimassist → Enableproximitysensor
Pulverizer "Bleach" LMG (none_lmg_ballistic_01_tint03)
Changed
14 changes
stdItem
Mass: 18 → 12.2
Interactions
0: Exteriorlights_off → Lightsalarm
1: Interiorlights_on → Checkcredentials
2: Interiorlights_off → Override
3: Selfdestruct_engage → Opendoor
4: Selfdestruct_disengage → Closedoor
5: Alarm_on → Enableproximitysensor
6: Alarm_off → Disableproximitysensor
7: Hailtarget_start → Lockdoor
8: Hailtarget_stop → Unlockdoor
9: Sensors_on → Opencomplete
10: Sensors_off → Closecomplete
11: Ping → Syncopen
12: Scan_enable → Syncclose
Tripledown Pistol (none_pistol_ballistic_01)
Changed
1 change
stdItem
Mass: 1.1 → 1.495
Tripledown Pistol Magazine (12 Cap) (none_pistol_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.3 → 0.42
Tripledown "Dark" Pistol (none_pistol_ballistic_01_tint01)
Changed
1 change
stdItem
Mass: 1.1 → 1.495
Tripledown "Heavy Metal" Pistol (none_pistol_ballistic_01_tint02)
Changed
1 change
stdItem
Mass: 1.1 → 1.495
Tripledown "Ridgeback" Pistol (none_pistol_ballistic_01_tint03)
Changed
1 change
stdItem
Mass: 1.1 → 1.495
Killshot Rifle (none_rifle_multi_01)
Changed
1 change
stdItem
Mass: 3.5 → 4.99
Killshot Rifle Magazine (45 Cap) (none_rifle_multi_01_mag)
Changed
1 change
stdItem
Mass: 0.6 → 1.11
Killshot "Payback" Rifle (none_rifle_multi_01_store01)
Changed
14 changes
stdItem
Mass: 3.5 → 4.99
Interactions
0: Navfilter_setpoi → Carry
1: Navfilter_setquantum → Drop
2: Weaponcontroller_setactive → Inspect
3: Weaponcontroller_setinactive → Place
4: Gimbaltype_setfixed → Store
5: Gimbaltype_setgimbal → Offhandstore
6: Gimbaltype_setaimassist
7: Firepattern_setstaggered
8: Firepattern_setsynchronized
9: Piptype_setlead
10: Piptype_setlag
11: Navfilter_isnone
12: Navfilter_ispoi
Killshot "Bleach" Rifle (none_rifle_multi_01_tint01)
Changed
14 changes
stdItem
Mass: 3.5 → 4.99
Interactions
0: Coupled_setcoupled → Offhandstore
1: Coupled_setdecoupled → Carry
2: Gsafe_setactive → Drop
3: Gsafe_setinactive → Inspect
4: Esp_setactive → Place
5: Esp_setinactive → Store
6: Cruisecontrol_setactive
7: Cruisecontrol_setinactive
8: Quantumspool_setactive
9: Quantumspool_setinactive
10: Quantumtravel_setactive
11: Quantumtravel_setinactive
12: Navfilter_setnone
Killshot "Goodnight" Rifle (none_rifle_multi_01_tint02)
Changed
14 changes
stdItem
Mass: 3.5 → 4.99
Interactions
0: Navfilter_isquantum → Drop
1: Landinggear_invalid → Inspect
2: Cyclefriendly → Place
3: Cyclehostile → Store
4: Cycleall → Offhandstore
5: Cyclepinned → Carry
6: Exteriorlights_on
7: Exteriorlights_off
8: Interiorlights_on
9: Interiorlights_off
10: Selfdestruct_engage
11: Selfdestruct_disengage
12: Alarm_on
Killshot "Bloody" Rifle (none_rifle_multi_01_tint03)
Changed
14 changes
stdItem
Mass: 3.5 → 4.99
Interactions
0: Openaccesspoints → Place
1: Closeaccesspoints → Store
2: Flight_ready → Offhandstore
3: Dummyinteraction → Carry
4: Commsinteraction → Drop
5: Opencanopy → Inspect
6: Closecanopy
7: Deployladder
8: Retractladder
9: Landinggear_deploy
10: Landinggear_retract
11: Autoland_setactive
12: Autoland_setinactive
Deadrig Shotgun (none_shotgun_ballistic_01)
Changed
1 change
stdItem
Mass: 4.3 → 4.21
Deadrig 'Noxious' Shotgun (none_shotgun_ballistic_01_green01)
Changed
14 changes
stdItem
Mass: 4.3 → 4.21
Interactions
0: Flight_ready → Poweroff
1: Dummyinteraction → Poweron
2: Commsinteraction
3: Opencanopy
4: Closecanopy
5: Landinggear_deploy
6: Landinggear_retract
7: Coupled_setcoupled
8: Coupled_setdecoupled
9: Gsafe_setactive
10: Gsafe_setinactive
11: Esp_setactive
12: Esp_setinactive
Deadrig Shotgun Magazine (8 cap) (none_shotgun_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.96 → 0.68
Ripper "Sunblock" SMG (none_smg_energy_01)
Changed
1 change
stdItem
Mass: 2.75 → 2.42
Ripper SMG Battery (60 cap) (none_smg_energy_01_mag)
Changed
1 change
stdItem
Mass: 0.52 → 1.26
Boomtube Rocket Launcher (none_special_ballistic_01)
Changed
22 changes
stdItem
Mass: 15 → 11.56
Weapon
Modes
0
Dps: 416833.3 → 341833.3
Alpha: 50020 → 41020
DpsEnergy: 208333.3 → 175000
AlphaEnergy: 25000 → 21000
DpsPhysical: 208500 → 166833.3
AlphaPhysical: 25020 → 20020
DamagePerShot: 50020 → 41020
DamagePerSecond: 416833.3 → 341833.3
MaxDamagePerMagazine: 50020 → 41020
Damage
Dps
Energy: 208333.3 → 175000
Physical: 208500 → 166833.3
Alpha
Energy: 25000 → 21000
Physical: 25020 → 20020
Burst: 416833.3 → 341833.3
DpsTotal: 416833.3 → 341833.3
MaxPerMag: 50020 → 41020
AlphaTotal: 50020 → 41020
Ammunition
ExplosionRadius
Maximum: 2.5 → 1.5
Minimum: 2.5 → 1.5
DetonationDamage
Energy: 25000 → 21000
Physical: 25000 → 20000
Boomtube "Clanguard" Rocket Launcher (none_special_ballistic_01_collector01)
Changed
22 changes
stdItem
Mass: 15 → 11.56
Weapon
Modes
0
Dps: 416833.3 → 341833.3
Alpha: 50020 → 41020
DpsEnergy: 208333.3 → 175000
AlphaEnergy: 25000 → 21000
DpsPhysical: 208500 → 166833.3
AlphaPhysical: 25020 → 20020
DamagePerShot: 50020 → 41020
DamagePerSecond: 416833.3 → 341833.3
MaxDamagePerMagazine: 50020 → 41020
Damage
Dps
Energy: 208333.3 → 175000
Physical: 208500 → 166833.3
Alpha
Energy: 25000 → 21000
Physical: 25020 → 20020
Burst: 416833.3 → 341833.3
DpsTotal: 416833.3 → 341833.3
MaxPerMag: 50020 → 41020
AlphaTotal: 50020 → 41020
Ammunition
ExplosionRadius
Maximum: 2.5 → 1.5
Minimum: 2.5 → 1.5
DetonationDamage
Energy: 25000 → 21000
Physical: 25000 → 20000
Boomtube Rocket (none_special_ballistic_01_rocket)
Changed
5 changes
stdItem
Mass: 0.32 → 4.21
Ammunition
ExplosionRadius
Maximum: 2.5 → 1.5
Minimum: 2.5 → 1.5
DetonationDamage
Energy: 25000 → 21000
Physical: 25000 → 20000
Boomtube "Ruby" Rocket Launcher (none_special_ballistic_01_tint01)
Changed
22 changes
stdItem
Mass: 15 → 11.56
Weapon
Modes
0
Dps: 416833.3 → 341833.3
Alpha: 50020 → 41020
DpsEnergy: 208333.3 → 175000
AlphaEnergy: 25000 → 21000
DpsPhysical: 208500 → 166833.3
AlphaPhysical: 25020 → 20020
DamagePerShot: 50020 → 41020
DamagePerSecond: 416833.3 → 341833.3
MaxDamagePerMagazine: 50020 → 41020
Damage
Dps
Energy: 208333.3 → 175000
Physical: 208500 → 166833.3
Alpha
Energy: 25000 → 21000
Physical: 25020 → 20020
Burst: 416833.3 → 341833.3
DpsTotal: 416833.3 → 341833.3
MaxPerMag: 50020 → 41020
AlphaTotal: 50020 → 41020
Ammunition
ExplosionRadius
Maximum: 2.5 → 1.5
Minimum: 2.5 → 1.5
DetonationDamage
Energy: 25000 → 21000
Physical: 25000 → 20000
Boomtube "Mean Green" Rocket Launcher (none_special_ballistic_01_tint02)
Changed
22 changes
stdItem
Mass: 15 → 11.56
Weapon
Modes
0
Dps: 416833.3 → 341833.3
Alpha: 50020 → 41020
DpsEnergy: 208333.3 → 175000
AlphaEnergy: 25000 → 21000
DpsPhysical: 208500 → 166833.3
AlphaPhysical: 25020 → 20020
DamagePerShot: 50020 → 41020
DamagePerSecond: 416833.3 → 341833.3
MaxDamagePerMagazine: 50020 → 41020
Damage
Dps
Energy: 208333.3 → 175000
Physical: 208500 → 166833.3
Alpha
Energy: 25000 → 21000
Physical: 25020 → 20020
Burst: 416833.3 → 341833.3
DpsTotal: 416833.3 → 341833.3
MaxPerMag: 50020 → 41020
AlphaTotal: 50020 → 41020
Ammunition
ExplosionRadius
Maximum: 2.5 → 1.5
Minimum: 2.5 → 1.5
DetonationDamage
Energy: 25000 → 21000
Physical: 25000 → 20000
Norfield (Nozzle_FuelGiver_GRIN_NozzleFast)
Changed
10 changes
class_name: Nozzle_FuelGiver_MISC_NozzleFast → Nozzle_FuelGiver_GRIN_NozzleFast
stdItem
ClassName: Nozzle_FuelGiver_MISC_NozzleFast → Nozzle_FuelGiver_GRIN_NozzleFast
Durability
Health: 250 → 7140
ResourceNetwork
States
0
Deltas
0
Rate: 0 → 1.45
1
Rate: 0 → 0.8
Tags
#0: MISC_Starfarer_Base
className: Nozzle_FuelGiver_MISC_NozzleFast → Nozzle_FuelGiver_GRIN_NozzleFast
entity_tags
1: f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
entity_tag_map
1
tag: f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
name: Nozzle
tags: MISC_Starfarer_Base
Harkin (Nozzle_FuelGiver_GRIN_NozzleVerySecure)
Changed
10 changes
class_name: Nozzle_FuelGiver_MISC_NozzleSecure → Nozzle_FuelGiver_GRIN_NozzleVerySecure
stdItem
ClassName: Nozzle_FuelGiver_MISC_NozzleSecure → Nozzle_FuelGiver_GRIN_NozzleVerySecure
Durability
Health: 500 → 12390
ResourceNetwork
States
0
Deltas
0
Rate: 0 → 1.05
1
Rate: 0 → 0.58
Tags
#0: MISC_Starfarer_Base
className: Nozzle_FuelGiver_MISC_NozzleSecure → Nozzle_FuelGiver_GRIN_NozzleVerySecure
entity_tags
1: f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
entity_tag_map
1
tag: f32ed3c6-4ee5-4b9b-86c0-46b99af44a2b
name: Nozzle
tags: MISC_Starfarer_Base
RN-7s (Nozzle_FuelGiver_MISC_NozzleStandard)
Changed
5 changes
stdItem
Durability
Health: 350 → 9000
ResourceNetwork
States
0
Deltas
0
Rate: 0 → 1.65
1
Rate: 0 → 0.91
Tags
#0: MISC_Starfarer_Base
tags: MISC_Starfarer_Base
RipTops Shoes (nrs_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Hi&Tight Shoes (nrs_shoes_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots (nrs_shoes_03_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Red (nrs_shoes_03_01_02)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Orange (nrs_shoes_03_01_03)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Yellow (nrs_shoes_03_01_04)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Green (nrs_shoes_03_01_05)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Seagreen (nrs_shoes_03_01_06)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Blue (nrs_shoes_03_01_07)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Purple (nrs_shoes_03_01_08)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Violet (nrs_shoes_03_01_09)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots White (nrs_shoes_03_01_10)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Grey (nrs_shoes_03_01_11)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Black (nrs_shoes_03_01_12)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Dark Red (nrs_shoes_03_01_13)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Sienna (nrs_shoes_03_01_14)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Tan (nrs_shoes_03_01_15)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Dark Green (nrs_shoes_03_01_16)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Aqua (nrs_shoes_03_01_17)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Twilight (nrs_shoes_03_01_18)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Imperial (nrs_shoes_03_01_19)
Changed
1 change
stdItem
GForceResistance
Value: 0
Li-Tok Boots Olive (nrs_shoes_03_01_20)
Changed
1 change
stdItem
GForceResistance
Value: 0
PH - nrs_shoes_03_01_9tails01 (nrs_shoes_03_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Ardent Boots (nrs_shoes_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0