Calling All Devs

Transmission General Calling All Devs

Content

Lead Gameplay Engineer Chad McKinney and Lead Network Programmer Clive Johnson join us to talk core tech including iCache, global persistence and server meshing, and their impact on gameplay in the Star Citizen Universe.
To watch previous episodes of Calling All Devs, visit CALLING ALL DEVS.
Chad McKinney, Lead Gameplay Engineer, und Clive Johnson, Lead Network Programmer, schließen sich uns an, um über Kerntechnologien wie iCache, globale Persistenz und Server-Meshing und deren Einfluss auf das Gameplay im Star Citizen Universum zu sprechen.
Um frühere Episoden von Calling All Devs zu sehen, besucht CALLING ALL DEVS.
Lead Gameplay Engineer Chad McKinney and Lead Network Programmer Clive Johnson join us to talk core tech including iCache, global persistence and server meshing, and their impact on gameplay in the Star Citizen Universe.
To watch previous episodes of Calling All Devs, visit CALLING ALL DEVS.

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Metadata

CIG ID
17755
Channel
Transmission
Category
General
Series
Calling All Devs
Comments
30
Published
5 years ago (2020-08-28T23:00:00+00:00)