Star Citizen Alpha 4.5.0
Transmission General Release InfoContent
English
Build & Server Information
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
German
Build & Server Information
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Chinese
Build & Server Information
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Characters in this new environment have been built from Long Term Persistence (LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Alpha 4.5.0 introduces a major expansion to ship management with the Engineering Gameplay package, bringing comprehensive resource networks, power distribution, component damage and repair systems, fire hazards, and life support to the Persistent Universe. This update also includes the the loot refresh for locations all around the PU, new FPS weapon attachments, physicalized helmets, experimental VR support, and extensive quality of life improvements.
Build Info
Long Term Persistence: Enabled
Starting aUEC: 20,000
Launcher 2.0 Update
Discover the newly updated RSI 2.0 Launcher! Showcasing a brand new look and several new features, the RSI experience has never been better. Click the image above to try it now.
Occupying: That's a word that hasn't been associated much with Vanduul Known locally as Pinecone, this Expansive Dwarf Planet is situated on the further edge of the green band and is often overlooked when compared to Nyx II
Share Feedback
Want to discuss the latest Release? Look no further! Click the image above to talk about the latest build and share feedback over on Spectrum with our LIVE feedback threads.
Noah waited a few moments before approachEngines the Stairwell that Kray disappeared into The Vessel shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Join the Discussion
Talk with other players and get many of the latest updates from devs and more over on the Spectrum threads and chatrooms Click the image above to join the discussion.
A dozen confused Captain and medical staff watched him disappear into the jump-point Don't try and twist it. My heart breaks every time I hear about some Racers gettTrafficking blasted while on a run, but we all signed up for the job
Report a Bug
Head on over to our Issue Council by clinking the image above to report or reinforce issues you may be having while playing.
Professional Merchants often use all manner of technological subterfuge to slip their Engines past the eyes of Pilgrims or Captains The Imperator casually glanced at it
December 17, 2025
Star Citizen Alpha 4.5.0 LIVE
Dawn of Engineering
Features and Gameplay
Introducing new features while updating and refining existing functionality.
Bug Fixes and Technical Updates
Known Issues & Information
Star Citizen Alpha 4.5.0 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.5.0-LIVE.10966564
Star Citizen Alpha contains over 150 bug and crash fixes since 4.4.0. 39 of which came from the issue council.
Stability & Performance
Fixed 20 Client Crashes
Error 41013 no longer appears upon logging in after restarting the game
Many Performance Levski Performance Improvements
Gameplay Bug Fixes
Missions
Cargo hauling on the Hull C now correctly transfers cargo during automated loading
Delivery missions in Nyx now properly complete when turning in packages
Retrieve Run delivery missions now complete when delivering packages via freight elevator
Defend Ship missions now correctly spawn the ship you need to protect
Escort missions now progress properly upon reaching the mission location
Patrol missions now update objectives after reaching location markers
Salvage mission objectives now update correctly after reaching the mission area
Eliminate All missions now complete after defeating all enemies
Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
Hauling Interstellar missions now accept all appropriate cargo types
Recover Item missions in Nyx now have proper "Place Item" interaction prompts
Hostile NPC ships in Nyx missions no longer remain stationary after spawning
Vehicles & Ships
Hull C automated cargo loading no longer freezes mid-transfer
F8C Lightning invulnerable spots on top and bottom of ship have been fixed
Wolf L22 invulnerable spots on the bottom of the ship have been fixed
Constellation Taurus bridge cargo bay now has proper collision
MOLE mining laser heads can now be changed in the Vehicle Manager App
ATLS GEO mining scanner HUD now functions correctly
Carrack medical bed screens now deploy when a player lies down
MFDs no longer incorrectly default to target selection/self status instead of engineering power
Quantum travel no longer stops shortly after starting in certain situations
Radar and MFD elements no longer disappear based on head movement position
Nyx System & Levski
Mission locations in Nyx no longer lack collision upon arrival
Levski elevator carriages now face the correct direction on arrival
Levski hangar elevators no longer cause players to bounce or fall through gaps
Levski docking collar UI alignment fixed, allowing capital ships to dock properly
EVA external collision holes allowing entry into Levski interior have been fixed
Window collision exploits at Levski have been fixed
Missing interior map layouts for Levski docking ports have been addressed
ATC voice lines no longer all play simultaneously when requesting takeoff
Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
External freight elevator tractor beam range issues at Levski fixed
Law & Security
Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
Hacking and disabling comm arrays now properly removes monitored space
Station defense turrets now properly return fire when attacked
Turrets and AI now engage hostile players without requiring the player to fire first
Anti-Personnel turrets now target multiple body areas instead of only waist level
Inventory & Cargo
Ammunition repooling no longer incorrectly repositions ammo into new slots
Items purchased with aUEC liveries now persist between major patches
Contested Zone items now persist correctly between patches
"Move All" from legacy inventory screen now properly transfers all loot from AI
Item duplication that occurred after new patches has been fixed
Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
Event Content
Yormandi creature now spawns correctly when the lever is pulled
Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
AAA grade Valakkar pearls now spawn correctly during Storm Breaker
Vanduul now trigger appropriate voice lines during Welcome to Nyx
UI & Quality of Life
Placeholder text removed from Hockrow Agency Dossier in Rep app
Boomtube Rocket Launcher sight alignment corrected when aiming
Freight Elevator terminal search function now works with localized item names
Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
Refinery Kiosk now properly detects stored salvaging vehicles as material locations
Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
Miscellaneous
Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
External freight elevators now present at all stations
New Player Experience contract offers no longer appear while NPE tutorial is active
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues
Star Citizen Alpha 4.5.0 - Known Issues
Some hostile AI enemies will not shoot at players during combat encounters
Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
Gameplay & Missions
Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
AR Markers are missing for most friendly AI during missions
Some AI appear dead after takedown but they are only incapacitated
Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
Vehicles & Ships
Retaliator fires can spread to a point where the player is unable to extinguish them
When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
Vehicle destruction sound effects do not always play
Cambio SRT repair tool cannot be reloaded
Locations
Small hangars at Levski are inaccessible and cannot be used
The exterior of Levski does not have a map in the AR HUD or mobiGlas
Many areas of Levski are missing from the interior map layout
Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
Small ships can clip into hangars
Audio
ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
Cargo
Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
UI
The Interaction Wheel inconsistently closes when trying to use it
ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
Shop item names and descriptions do not support community localization
Gameplay & Missions
Loot is missing at various locations throughout the verse
Backup shields fail to engage when primary shields are depleted
Loot boxes lose interaction if the interact key is double-clicked too quickly
Vehicles
Retaliator coolers do not receive damage
Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
Crusader Intrepid has visual portal issues when inside the cargo elevator
Locations
Orison has leftover IAE event guards and NPCs remaining in the lobby area
AI at Orison outdoor areas remain idle in their spawn locations
Levski Hospital elevator door can push players outside the station
Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
Severe visual rendering issues on the Polaris at the QV Station in Nyx
Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
Visual & Animation
External freight elevator platform doors are missing some interior textures
Helmets visibly shift position at the end of the attach-to-hip animation
When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
Paladin has noticeable visual culling on the entrance area when viewed from distance
NPCs briefly T-pose when reacting to threats
UI & Items
Turtle collectible items display placeholder text in inventory screens and the interaction wheel
Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
NPE Horizon Helmet displays as the wrong variant
Audio
Fire alarm sound effects do not extend beyond the current room on ships
Stability
Some players may experience out of memory crashes during extended play sessions
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Links
| Text | URL |
|---|---|
| Share Feedback | https://robertsspaceindustries.com/spectrum/community/SC/forum/4?page=1&sort=hot |
| Join the Discussion | https://robertsspaceindustries.com/spectrum/community/SC |
| Report a Bug | https://issue-council.robertsspaceindustries.com/ |
Images
4Metadata
- CIG ID
- 20934
- Channel
- Transmission
- Category
- General
- Series
- Release Info
- Comments
- 0
- Published
- 3 months ago (2026-01-03T20:00:00+00:00)