A tricky tricky task
Unreleased
Rank
4
One of the local Judges has been trying to get info on some of new gangs in the area. You know, see if anyone's got eyes on what we got. That kinda thing. Anyway, we sent ~mission(TargetName) undercover to try and suss out if anyone's getting bright ideas to try and make a move.
Anyway, ~mission(TargetName|First) was heading to ~mission(Location|Address) to make a deal with some local grunts or whatever but we haven't heard back. Judge is afraid ~mission(TargetName|Last) might've been sniffed then snuffed, so we want you to head there and see what's what.
Go find what happened to ~mission(TargetName|Last) and get our cargo back. Odds are you'll need to shwack anyone you come across because if ~mission(TargetName|Last) is dead, these assholes killed a Headhunter.
Once you get the cargo, drop it off at ~mission(Destination|Address) and get a nice little payday.
Stows out.
Anyway, ~mission(TargetName|First) was heading to ~mission(Location|Address) to make a deal with some local grunts or whatever but we haven't heard back. Judge is afraid ~mission(TargetName|Last) might've been sniffed then snuffed, so we want you to head there and see what's what.
Go find what happened to ~mission(TargetName|Last) and get our cargo back. Odds are you'll need to shwack anyone you come across because if ~mission(TargetName|Last) is dead, these assholes killed a Headhunter.
Once you get the cargo, drop it off at ~mission(Destination|Address) and get a nice little payday.
Stows out.
Find on
starcitizen.tools
Overview
- Rank
- 4
- Faction
- Headhunters
- Type
- Assassination
- Blueprints
- Yes
Timing
- Duration
- 35 min
- Cooldown
- 45 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 4
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Blueprints
One blueprint from this pool (100% drop chance)
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +300 | FactionReputation | Undefined Name |
Combat
4 Total Enemies 1 Techie, CQC, Soldier x 1 - SC_A 1 Techie, CQC, Soldier x 1 - SC_B 1 Techie, CQC, Soldier x 1 - SC_C 1 Techie, CQC, Soldier x 1 - SC_DSpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Techie, CQC, Soldier x 1 - SC_A | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_B | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_C | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_D | NPC | - |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
19 locationsAvailability 15 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-COOK
Pyro System
Asteroid_ValidQT
Ruin Clinic
Pyro System
Outpost
Cluster EMM-567
Pyro System
Asteroid_ValidQT
Cluster LHB-976
Pyro System
Asteroid_ValidQT
RAB-LYNX
Pyro System
Asteroid_ValidQT
Cluster HJS-232
Pyro System
Asteroid_ValidQT
Terminus
Pyro System
Planet
Destinations 4 Where you need to go to complete this mission
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters