Loaded with Loot
Unreleased
Rank
4
Headhunters crews have been having a streak of good luck. I figure why take them off the job and stop them earning when I could just hire someone to deliver their spoils instead. Here’s the list of pick-ups needed:
Pick up package <EM4>#~mission(Item1|SerialNumber)</EM4> at <EM4>~mission(Location|Address)</EM4>.
Pick up package <EM4>#~mission(Item4|SerialNumber)</EM4> at <EM4>~mission(Location|Address)</EM4>.
Pick up package <EM4>#~mission(Item5|SerialNumber)</EM4> at <EM4>~mission(Location1|Address)</EM4>.
Pick up package <EM4>#~mission(Item2|SerialNumber)</EM4> at <EM4>~mission(Location1|Address)</EM4>.
Pick up package <EM4>#~mission(Item3|SerialNumber)</EM4> at <EM4>~mission(Location2|Address)</EM4>.
Once you grab ‘em, everything needs to go to <EM4>~mission(Destination|Address)</EM4>.
Make sure it gets done and done right. A <EM4>handheld tractor beam</EM4> would also be smart to bring along.
Stows out.
Pick up package <EM4>#~mission(Item1|SerialNumber)</EM4> at <EM4>~mission(Location|Address)</EM4>.
Pick up package <EM4>#~mission(Item4|SerialNumber)</EM4> at <EM4>~mission(Location|Address)</EM4>.
Pick up package <EM4>#~mission(Item5|SerialNumber)</EM4> at <EM4>~mission(Location1|Address)</EM4>.
Pick up package <EM4>#~mission(Item2|SerialNumber)</EM4> at <EM4>~mission(Location1|Address)</EM4>.
Pick up package <EM4>#~mission(Item3|SerialNumber)</EM4> at <EM4>~mission(Location2|Address)</EM4>.
Once you grab ‘em, everything needs to go to <EM4>~mission(Destination|Address)</EM4>.
Make sure it gets done and done right. A <EM4>handheld tractor beam</EM4> would also be smart to bring along.
Stows out.
Find on
starcitizen.tools
Overview
- Rank
- 4
- Faction
- Headhunters
- Type
- Hauling
- Illegal
- Yes
Timing
- Duration
- 35 min
- Cooldown
- 15 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- No
- Defend
- No
Details
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: No
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +1500 | FactionReputation | Undefined Name |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
37 locationsDestinations 5 Where you need to go to complete this mission
Locations 1 Locations relevant to this mission
Availability 31 Where this mission can be accepted
Pyro IV
Pyro System
Planet
Pyro V
Pyro System
Planet
Ignis
Pyro System
Moon
Vatra
Pyro System
Moon
Adir
Pyro System
Moon
Fairo
Pyro System
Moon
Fuego
Pyro System
Moon
Vuur
Pyro System
Moon
PYR5 L1
Pyro System
Asteroid
Show 22 more availability
PYR5 L2
Pyro System
Asteroid
Gaslight
Pyro System
Manmade_VisibleOnInteraction
Gaslight Clinic
Pyro System
Outpost
RAB-ROTH
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
RAB-DELTA
Pyro System
Asteroid_ValidQT
RAB-LAMDA
Pyro System
Asteroid_ValidQT
RAB-OVER
Pyro System
Asteroid_ValidQT
RAB-ECHO
Pyro System
Asteroid_ValidQT
RAB-POINT
Pyro System
Asteroid_ValidQT
RAB-SIERRA
Pyro System
Asteroid_ValidQT
RAB-HELIO
Pyro System
Asteroid_ValidQT
RAB-VICTORY
Pyro System
Asteroid_ValidQT
RAB-ZETA
Pyro System
Asteroid_ValidQT
RAB-XENO
Pyro System
Asteroid_ValidQT
RAB-QUAGMIRE
Pyro System
Asteroid_ValidQT
Cluster FSN-704
Pyro System
Asteroid_ValidQT
Cluster GRP-839
Pyro System
Asteroid_ValidQT
Cluster KKE-717
Pyro System
Asteroid_ValidQT
Cluster RSC-340
Pyro System
Asteroid_ValidQT
Cluster WDH-387
Pyro System
Asteroid_ValidQT
Cluster YKA-011
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Delivery
- Mission Giver
- Headhunters