Cargo Guide
Don't forget to report any and all feedback on this career in the Feedback section of Spectrum!
We'll be adding to this guide in the future as additional aspects of Cargo come online! See you all in the 'verse!
Multi-Tool
The Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.
You can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the ‘verse – look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze.
Starting Funds
To get you started on this lucrative venture, you’ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you’ll also need to pay for fuel, repairs, and upgrades.
The in-game currency, Alpha United Earth Credits (aUEC), is also essential for buying commodities that you can transport and sell for a profit. You can earn aUEC through various activities, including completing missions available on the mobiGlas.
Cargo Carriers
In the expansive universe of Star Citizen, a ship with ample storage space is essential. A ship's carrying capacity is denoted by its Standard Cargo Unit (SCU) value. This becomes even more crucial if you decide to begin your journey as a cargo hauler or commodity trader, as the more you can fit in your ship's hold, the bigger your potential earnings become.
While a specialized cargo ship with expanded SCU capacity focuses on maximizing profits, it’s equally important for players to pick the ship best suited to their career level, intended tasks, and playstyle. We've included a non-exhaustive list of suggested ships below for your various cargo needs.
Drake Cutter
4 SCU
Robust and compact, the versatile Drake Cutter offers a good balance of cargo capacity and defensive capabilities. Its high hull strength makes it more resilient to damage than other starter ships, making it a solid choice for new Citizens taking their first steps into cargo ventures.
Aegis Avenger Titan
8 SCU
The Aegis Avenger Titan is one of the best ships available for a new Citizen in the 'verse. A former Advocacy patrol ship with added cargo capacity, the Titan is an agile light-cargo hauler that can confidently handle itself in a skirmish.
MISC Hull A
64 SCU
The MISC Hull is a series of dedicated cargo-hauling ships that provides countless options for every type of merchant, from the single-person Hull A to the super-massive Hull E bulk freighter.
The MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.
Drake Cutlass Black
46 SCU
The Drake Cutlass Black is a highly versatile ship boasting substantial combat and cargo prowess. With a larger-than-average cargo hold and enough firepower to defend itself effectively, the agile Cutlass Black is a strong contender in a fight and a popular choice for a variety of freight missions.
Crusader C1 Spirit
64 SCU
A mid-size multi-purpose starship built for cargo transport and delivery but packing enough versatility to tackle multiple roles and unpredictable jobs. The Crusader C1 Spirit's considerable cargo capacity and armament make it perfect for mid-range cargo delivery and courier tasks.
MISC Freelancer
66 SCU
The MISC Freelancer is a medium-sized long-range freighter preferred by many cargo haulers due to its versatility and defensive capabilities.
For those wanting to maximize profits, the Freelancer MAX variant sacrifices weaponry for increased cargo capacity (120 SCU) and an extra pair of main thrusters to help move larger payloads.
Drake Corsair
72 SCU
While primarily designed as an exploration ship, the Drake Corsair's adaptability makes it a solid contender for cargo runs. Although the Corsair might not be the top choice for those aiming to maximize profits, it compensates for a somewhat modest storage capacity with high agility and strong defense.
A great choice for moving cargo between territories where adversaries might attempt to intercept ships and seize their valuable goods.
RSI Constellation Taurus
174 SCU
The RSI Constellation Taurus, a dedicated freighter variant of the Constellation series, is specifically designed as a multi-crew cargo hauler. Robust and efficient, the Taurus is an excellent choice for large-scale transport or hauling operations.
The Taurus is equipped with features that not only maximize cargo capacity but also prioritize the safety and efficiency of cargo handling. Among these features is a safety ejection system, which can instantly eject cargo that poses a risk during transit. Additionally, the Taurus boasts a security hold reinforced with high-tech plating, adding an extra layer of protection for your cargo.
Crusader C2 Hercules
696 SCU
Utilizing the patented Hercules military-grade spaceframe and expanding cargo capacity, while sacrificing barely any firepower, the Crusader C2 Hercules has become the cargo industry standard.
With an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.
Getting Good(s)
Most commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size.
Commodities can also be acquired from mining and research facilities, hydroponics labs, cities, and space stations as well as certain illegal operations on planets and moons.
Buy Low, Sell High
Each locale stocks a limited selection of commodities and will have different demand levels for different goods. Pricing also differs per location, so it is worth keeping abreast of the economy to know where demand is highest for a particular type of commodity. To maximize earnings, buy low and sell high.
Ready
Once a suitable ship is acquired and outfitted for a run, your next step is to determine your most profitable trade routes and commodities based on your ship's SCU capacity and preferred risk level. Trading high-value commodities can be very profitable, but it also comes with increased risks, such as piracy and market depreciation.
Some commodities popular with traders include laranite, beryl, diamond, gold, medical supplies, hephaestanite, and recycled material composite (RMC).
Tip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions.
Get...
It's now time to acquire the commodities you'll be trading. Purchase commodities from locations where they're cheap; mining outposts often sell raw materials at lower prices, while high-tech planets may offer advanced goods at a premium.
Head to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase.
Note: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services.
...Set
Selecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.
Selecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.
Cargo!
Once your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit.
At locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.
Tip: 'Creatively-acquired' cargo or vice commodities require unscrupulous buyers. Your best bet is to head to a "No Questions Asked" terminal, typically found in salvage/scrap yards to offload these 'sensitive goods.'
Sign
To get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.
Note: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.
Seal
Once you’ve accepted a contract, plan your route carefully. You’ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.
Make your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!
Deliver
Navigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You’ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!
Upon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.
Successful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.
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12.07.2024 18:00:00 -> 03.09.2024 13:30:58
--- Fri Jul 12 2024 18:00:00 GMT+0200
+++ Fri Jul 12 2024 18:00:00 GMT+0200
@@ -1,3 +1 @@
-Cargo Guide
-Alpha 3.23
-Cargo gameplay in Star Citizen offers a thrilling and dynamic way to explore the universe while turning a profit. With vast distances and wide expanses of space between pockets of civilization, someone has to transport goods to where they need to be. This is where haulers come in; dedicated individuals who load up their ships with goods and ferry them across the stars to their final destinations.
+Alpha 3.24 brought a more tangible and immersive cargo-handling experience to Star Citizen, enhancing the overall gameplay and making the 'verse more engaging for players. Furthermore, the update introduced more lucrative opportunities offered to those of you who aspire to be the movers and shakers of the Cargo industry with new missions.
@@ -5 +3 @@
-Cargo ventures can be fraught with risks, including piracy and fluctuating commodity prices between pickup and delivery. However, with the right knowledge, tools, and ship, it can be a lucrative endeavor.
+Don't forget to report any and all feedback on this career in the Feedback section of Spectrum!
@@ -7 +5 @@
-Below is a quick start guide to the Cargo career as of Alpha 3.23. We’ll also add to this page as additional aspects of the career come online in the future, including the exciting changes coming in Alpha 3.24, which will bring substantial improvements and even more depth and realism to your cargo adventures. And if you're looking for additional help in the 'verse, check out the Guide System to get paired with an experienced player who can help show you the ropes.
+We'll be adding to this guide in the future as additional aspects of Cargo come online! See you all in the 'verse!
@@ -9,6 +7,0 @@
-Commodities
-Commodities are resources not meant for personal use but rather for processing or trading. As the primary goods citizens can buy and sell to turn a profit, commodities play a pivotal role in the in-game economy. Their value can fluctuate based on supply and demand, making it crucial to identify optimal trade routes and markets.
-
-Note: In the 'verse, vice commodities refer to a category of goods that are often associated with illegal activities or are regulated by certain jurisdictions. The legality and availability of these commodities can vary depending on location.
-
-Tools of the Trade
@@ -16,4 +8 @@
-Starting Funds
-Cargo Carriers
-Multi-Tool
-The Greycat Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for moving boxes and containers in the wilds, so ensure you're equipped with both before embarking on your adventures.
+The Pyro RYT Multi-Tool is a handheld gadget designed to handle a variety of tasks through interchangeable attachments (sold separately). The Multi-Tool, combined with the TruHold tractor-beam attachment, is essential for loading and unloading cargo, so ensure you're equipped with both before embarking on your adventures.
@@ -21 +10 @@
-The Multi-Tool and tractor beam attachment can be purchased at various locations (including major landing zones and space stations) from vendors that offer mining equipment and personal weapons/armor, such as Cubby Blast and Shubin Interstellar.
+You can pick up a Multi-Tool and tractor-beam attachment at most major landing zones and stations around the ‘verse – look out for vendors that sell mining equipment, weapons, and armor, including Cubby Blast and Shubin Interstellar. For heavy-duty lifting, the MaxLift Tractor Beam (purchasable at selected Refinery supply shops) will make handling larger and bulkier items a breeze.
@@ -24 +13 @@
-To get you started on this lucrative venture, you’ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you’ll also need funds for fuel, repairs, and upgrades.
+To get you started on this lucrative venture, you’ll need the initial funds to acquire a suitable ship, outfit it for cargo transport, and cover operational expenses. Keep in mind that you’ll also need to pay for fuel, repairs, and upgrades.
@@ -45 +34 @@
-The MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport!
+The MISC Hull A has the highest cargo capacity in its class and is great for those just striking out into the galaxy on their own. Where the others trade cargo capacity for firepower or speed, the Hull A is 100% focused on transport.
@@ -77 +66 @@
-With an impressive capacity of 696 SCU and its substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.
+With an impressive capacity of 696 SCU and a substantial weapons loadout, the C2 Hercules outperforms any other ship in its class in terms of cargo hauling and can hit back hard if required. This colossal ship can also be operated by a single person, while its speed and prospective in-game profits contribute to its widespread preference among cargo haulers in the 'verse.
@@ -80 +69 @@
-Most commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts.
+Most commodities can be bought or sold at kiosks in Trade & Development Division buildings (TDDs) at major landing zones, admin offices in space stations, and storage buildings at some surface outposts. These commodities are purchased and sold in boxes, the sizes of which vary based on location and ship size.
@@ -87 +76,0 @@
-Sealing the Deal
@@ -89,3 +77,0 @@
-Get Set
-Cargo!
-Ready
@@ -96 +81,3 @@
-Get Set
+Tip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions.
+
+Get...
@@ -99 +86 @@
-Head to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. Select your ship from the dropdown menu. Click on the Buy tab, select the commodity you want to purchase, and adjust the purchase quantity using the slider in the lower-right corner.
+Head to the nearest trade kiosk relevant to your needs and interact with it by tapping 'F' while looking at it. From the dropdown menu, select the current location or your ship as the destination. Click on the Buy tab, select the commodity you want to purchase, adjust the purchase quantity using the slider, and confirm your purchase.
@@ -101 +88 @@
-Tip: Avoid investing all your credits into a single commodity. Diversify your trades to mitigate risk and capitalize on varying market conditions.
+Note: If you're at a landing zone, ensure your ship is stored for it to be available in the dropdown menu. Only locations with hangars offer automated loading and unloading services.
@@ -103,0 +90,5 @@
+...Set
+Selecting the current location as the destination will place the commodities in the location's warehouse. You will then have to manually load the commodities onto a ship (retrieved using the ASOP terminal) using the freight elevator and a tractor beam gadget.
+
+Selecting a ship as the destination will automatically load the commodities onto the ship at the cost of time and aUEC. This ship will also be briefly out of commission during the loading time but will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.
+
@@ -104 +96 @@
-Once your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near trading kiosks for efficient cargo handling and sell your cargo for profit. You must land legally in order to trade, as your ship will not appear in the kiosk if you don't.
+Once your ship is loaded with commodities, navigate to your chosen destination, preferably where your commodities are in high demand. Stay vigilant during the journey to avoid being attacked by other players. It might also be helpful to monitor the in-game global chat for any reported pirate sightings. Upon arrival, land near freight kiosks for efficient cargo handling and unload and sell your cargo for profit.
@@ -106 +98 @@
-Congratulations — you’re on your way to establishing yourself in this lucrative profession!
+At locations that offer automated loading and unloading services, you must land legally in order to trade from your ship, as your ship will not appear in the kiosk if you don't.
@@ -110,3 +102,2 @@
-Instanced and Personal Hangars
-Coming in Alpha 3.24
-The addition of Instanced Hangars in Alpha 3.24 increases the availability of hangars in stations, and players can now spend as much time as needed in them preparing for their adventures without blocking other players.
+Sign
+To get started, open the Contract Manager in your mobiGlas and select and accept a hauling mission contract. These contracts will specify the type and quantity of goods and the destination. Once a contract has been accepted, it can be shared with the rest of your party. Missions can come in various combinations of cargo quantity and distance according to their role within the logistical network.
@@ -114 +105 @@
-Furthermore, each player will be offered a persistent Personal Hangar at their primary residence. This is a dedicated space that can be personalized with furniture, decorations, and items. The size of a player's Personal Hangar will be determined by their largest flyable ship. Personal Hangars will also be outfitted with ASOP terminals for easier retrieval of ships and ground vehicles, ship elevator platforms, storage access kiosks, and freight elevators.
+Note: Accepting a contract called 'Opportunity for Independent Cargo Hauler' from Covalex Independent Contractors will start your cargo hauling career.
@@ -116,3 +107,2 @@
-Freight Elevators and Storage Access
-Coming in Alpha 3.24
-Alpha 3.24 is set to introduce significant enhancements to Cargo gameplay, including Storage Access and Freight Elevators. These will fundamentally change how players interact with cargo, items, and ships, ringing in the next phase of physicalized cargo.
+Seal
+Once you’ve accepted a contract, plan your route carefully. You’ll be navigating a logistics network that includes distribution centers, Lagrange points, gateway stations, low orbit stations, and landing zones. Some contracts may even require you to visit multiple pick-up locations.
@@ -120 +110 @@
-The new freight elevators will be located in player hangars and provide physical access to personal location inventories, replacing the previous method of pressing the inventory hotkey 'I.' This will allow players to transfer items to and from storage by hand (or tractor beam) and take complete control of loading and preparing their ships for their next grand endeavor. Ships will also now only support physicalized inventory, but a small personal inventory may be offered onboard some ships where players can store personal items for easy access.
+Make your way to the designated pick-up location(s) to acquire the cargo. Don't forget your tractor beam gadget; you'll need it to load the cargo onto your ship unless you utilize the automatic cargo loading service at locations that offer it. Keep your head on a swivel while loading, especially if you're not in an Armistice Zone; danger could be lurking!
@@ -122 +112,2 @@
-Storage Access (previously known as Item Banks) will serve as a tangible interface for players to manage their FPS items within the location inventory. Multiple strategically placed kiosks across locations will facilitate this, allowing players to conveniently transfer belongings to and from their personal inventories, swap load-outs, and organize their personal weapons and equipment without needing to go to a hangar.
+Deliver
+Navigate to the drop-off location specified in the contract. Certain contracts will require you to visit multiple drop-off locations to complete the mission. As you transport the goods, keep an eye on your cargo and ensure it remains secure. You’ll need to manage your resources and navigate any challenges that arise during your journey; be prepared to fend off pirates!
@@ -124,3 +115 @@
-Commodity Transaction Updates
-Coming in Alpha 3.24
-Commodities will be purchased and sold in boxes, the sizes of which will vary based on location and ship size. This will add greater variety to trade routes and overall 'spice' to the cargo career. To tie in with the implementation of manual cargo stowage, purchased commodities will no longer be automatically and instantly loaded onto ships, adding a new layer of immersion and engagement.
+Upon reaching the designated drop-off location, deliver the goods as specified in the contract. Repeat until all cargo has been delivered to its corresponding destination.
@@ -128,5 +117 @@
-These cargo boxes will instead be sent to player warehouses, requiring players to physically load them onto ships via freight elevators. Those who would prefer can utilize the automated cargo loading service at a cost of time and money. Although player ships will be briefly out of commission, they will return fully stocked, re-armed, and ready for immediate departure when the automated loading service is completed.
-
-New Hauling Missions
-Coming in Alpha 3.24
-Players will be given the opportunity to undertake hauling mission contracts that differ from free-form sandbox commodity trading. Instead of purchasing commodities using their own capital, players will transport substantial quantities of tracked goods across a realistic logistics network, visiting distribution centers, Lagrange points, gateway stations, low-earth orbit (LEO) stations, and landing zones.
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+Successful deliveries will earn you rewards and potentially unlock more lucrative contracts as your Reputation in hauling grows.
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ID | 20040 |
---|---|
Veröffentlichung | 12.07.2024 |
Kategorie | Undefined |
Channel | Undefined |
Serie | None |
URL | /comm-link/SCW/20040-API |
Kommentare | 0 |