Comm-Link Bilder
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Name: 02.jpg
Duplikate
Comm-Links:
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Name: L-5-LandingGearBlockin_002.jpg
Name: 08-Ship_Colors034.png
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Name: JumpPoint_02-08_Aug_14_WIP_Page_01.jpg
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Name: 03_CARGO_Packing_Foam_Lighting.jpg
Name: Chelsea_back.jpg
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Name: JumpPoint_03-10_Oct-15_Pra-chtigen-Unterfangen14.jpg
Name: JumpPoint_02-02_Feb_14_WIP-Pages_Page_09.jpg
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Name: UEE-Hvy-Marine-TT-Back-later-Blue.jpg
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Beschreibung: #post-background
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Beschreibung: g-banner-advanced
Duplikate
Comm-Links:
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Name: Pridemonth289.jpg
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Beschreibung: g-feature
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Name: source.jpg
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Beschreibung: So as you can see just by applying solid values I’m already very far along. For this paint I’m going for a pearl sheen and a nice light blue color. The next phase in the process is adding in base texture maps. These are broad strokes and are meant to break up the surface. I typically use textures as overlays and let the engine drive the actual color and glossiness. This way we can reuse material later on.
Duplikate
Comm-Links:
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Name: Close_combat_02.jpg
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Beschreibung: g-trailer
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Name: Airlock_02.jpg