Comm-Link Bilder
Name: mvp061223.png
Beschreibung: g-feature
Duplikate
Comm-Links:
Name: ARGO-SRV-CONCEPT-ART-1-5.jpg
Name: JumpPoint_02-10_Oct_14-WIP_Page_01.jpg
Name: March-Jump-Point-Images-35.jpg
Name: hero.png
Beschreibung: g-banner-advanced
Name: 600i_03-Squashed.jpg
Duplikate
Comm-Links:
Name: Supi2.png
Name: CG15b-CR_FreelancerExterior_WIP.jpg
Name: H03-Fullscreen_capture_8312015_84853_PM.jpg
Comm-Links:
Name: JumpPoint_03-09_Sep-15_WIP13.jpg
Name: V-Demien_1.jpg
Name: Image12.jpg
Name: Combat_front_3-4.png
Name: VulcanBrochure_3-Squashed.jpg
Name: Prowler-Additional-Crew-Seating-02.jpg
Name: 2.png
Name: Sand_nomad_02_desktop_1920x1080.jpg
Name: HullC-Open-Loaded-Cargo08.jpg
Name: source.jpg
Duplikate
Comm-Links:
Name: Nemesor-Zahndrekh3.png
Name: AeroView_03.jpg
Name: Crusader-Mercury-Star-Runner2-Min.jpg
Name: Newmerch.png
Name: Starfarer_Landing_4.jpg
Name: 890.webp
Beschreibung: g-feature
Name: IMG_0879.jpg
Name: source.png
Duplikate
Comm-Links:
Name: Keymap_Keyboard.png
Name: Banuminuteman_cockpit_blockout_20170209f.jpg
Comm-Links:
Name: source.jpg
Beschreibung: c-feature
Duplikate
Comm-Links:
Name: Esperia_prowler_flight_01.jpg
Name: M-Final_v1_Atey_Ghailan.jpg
Name: 890.png
Beschreibung: g-feature
Name: Cargo_Stasis_FX_OFF.jpg
Beschreibung: Cargo Stasis OFF
Name: Starcitizen_posterprop2_final2.jpg
Beschreibung: Freelancer Hangar Poster
Name: Pyro.png
Name: Shader_ball.jpg
Beschreibung: So as you can see just by applying solid values I’m already very far along. For this paint I’m going for a pearl sheen and a nice light blue color. The next phase in the process is adding in base texture maps. These are broad strokes and are meant to break up the surface. I typically use textures as overlays and let the engine drive the actual color and glossiness. This way we can reuse material later on.
Duplikate
Comm-Links:
Name: 71.jpg
Name: SQ42-Report-Jan2021-Crossbow1.jpg
Name: 231022-CitCon-1725.jpg
Name: JumpPoint_02-02_Feb_14_WIP-Pages_Page_05.jpg
Name: 350R_02.jpg
Name: M50_032713_notes.jpg
Name: 70.jpg